Rust Server RankThe weekly server chart
On air 11,722 servers on air 56,412 listening now 3,390 with a crowd 135 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

DeathTerror Cinematic Local

Offline 178.136.46.166:28015 checked 12d ago

moddedoxide
This week
11,442down 4.0k
Last week
No. 7,417
Peak
No. 4,841
Days on chart
33
1/ 1
players now
100% full
0
7-day average
peak –
#11,442
rank
top 53%
24d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 24 Sep8,005
  2. 1 Oct5,155
  3. 8 Oct9,574
  4. 15 Oct7,417
  5. now11,442
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.3 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 3 OctThu 24 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 14:15 UTC24d ago 1 – running 0
Thu 24 Sep, 11:32 UTC33d ago 1 held half 9.1 days 0
Sun 20 Sep, 22:48 UTC37d ago 1 – 3.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What should you expect on DeathTerror Cinematic Local when wipe day comes?

1 players is the average busiest figure across its recent wipes. 0 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that is what happened in 100% of its recent wipes.

How often does DeathTerror Cinematic Local wipe?

DeathTerror Cinematic Local picks irregular times to wipe, so no next date can be forecast. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 24 days 9 hours.

Tags

Which Rust Server Rank filters and lists does DeathTerror Cinematic Local turn up in?

These Rust Server Rank lists feature DeathTerror Cinematic Local: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do DeathTerror Cinematic Local's tags tell you?

The game's server browser picks up the tags DeathTerror Cinematic Local publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): To join, run the same version: protocol 2634; cs166652 (Build): Running game build 166652; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Modded is where it is listed, because plugins or settings change the game. At the top of this page, the tags show the players now, the queue and the time the world was made.

Map and rules

Which map is in play on DeathTerror Cinematic Local?

A procedural map is what DeathTerror Cinematic Local runs, generated by the game.

What settings and rules does DeathTerror Cinematic Local have in place?

The name of DeathTerror Cinematic Local does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Oxide. The VAC anti-cheat from Valve is on.

Server info

What Rust version is DeathTerror Cinematic Local on?

On Windows, DeathTerror Cinematic Local runs Rust network protocol 2634 and build 166652. Steam keeps it updated, but your game has to be on the same protocol to join.

Is DeathTerror Cinematic Local online, and how often does it stay up?

Down at the moment: DeathTerror Cinematic Local was last seen 12 days 10 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. The first sighting here was on 20 September 2026, logged by Rust Server Rank.

Where in the world is DeathTerror Cinematic Local based?

There is no region published for DeathTerror Cinematic Local. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 178.136.46.166:28015 is its address.

Population

How many players does DeathTerror Cinematic Local usually have?

The last time DeathTerror Cinematic Local was seen was 12 days 10 hours ago; it is offline now.

What position does DeathTerror Cinematic Local hold among Rust servers?

A seven-day player-hours count places DeathTerror Cinematic Local at #11,442 across every ranked server, within the top 53%.

Connect

How do you get into DeathTerror Cinematic Local?

Press F1 in Rust to bring up the console, then enter client.connect 178.136.46.166:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp1
Max players Capacity: 1 slots.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2634
Protocol To join, run the same version: protocol 2634.
cs166652
Build Running game build 166652.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.