Rust Server RankThe weekly server chart
On air 11,692 servers on air 37,024 listening now 2,928 with a crowd 87 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

carbon-rs-dev

Offline 177.72.227.240:28015 checked 33d ago

moddedcarbon
This week
16,490down 706
Last week
No. 15,784
Peak
No. 15,472
Days on chart
8
0/ 10
players now
0% full
0
7-day average
peak –
#16,490
rank
top 71%
33d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 25 Sep15,784
  2. now16,490
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 19:31 UTC33d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 ShockRust | Blue | NoLimitno group limit · 155 on average 27/ 500
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 130/ 100
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average 37/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 13/ 700
  5. 5 RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 4/ 200
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 1/ 1000
The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on carbon-rs-dev when wipe day comes?

Averaged over its recent wipes, the crowd reached 0 at the peak. 0 hours after the latest wipe, the crowd hit its peak.

On what schedule does carbon-rs-dev wipe?

The record of wipes on carbon-rs-dev is too thin to show a rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 33 days 7 hours is how long the current world has been up.

Tags

Where does carbon-rs-dev appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature carbon-rs-dev: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it shows up.

What do carbon-rs-dev's tags tell you?

Here are the tags carbon-rs-dev publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, run the same version: protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; ^y (Carbon): Plugin framework in use: Carbon. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

Which map is in play on carbon-rs-dev?

The game generates the procedural map that carbon-rs-dev runs.

What rules apply on carbon-rs-dev, and what settings does it use?

You will not find a gather rate in carbon-rs-dev's name. The game's default applies: groups of up to 8 players. survival is the game mode, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Carbon. The VAC anti-cheat from Valve is on.

About the server

Which Rust build is carbon-rs-dev running?

Rust network protocol 2633 and build 165217 is the version, Linux the system, and carbon-rs-dev the server. Steam keeps it updated, but your game has to be on the same protocol to join.

How reliable is carbon-rs-dev, and is it online now?

Down at the moment: carbon-rs-dev was last seen 33 days 5 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. It came to Rust Server Rank on 25 September 2026 for the first time.

Where does carbon-rs-dev sit?

No region is published by carbon-rs-dev. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 177.72.227.240:28015 is its address.

Player count

Is carbon-rs-dev a busy server?

Right now carbon-rs-dev is offline, last seen 33 days 5 hours ago.

Where does carbon-rs-dev sit in the Rust server rankings?

A seven-day player-hours count places carbon-rs-dev at #16,490 across every ranked server, within the top 71%.

Join details

How do you get into carbon-rs-dev?

In Rust, press F1 and enter client.connect 177.72.227.240:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Capacity: 10 slots.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol To join, run the same version: protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code Region code: none set.

Mods and access

^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.