Artist page · Modded
IKS[211 Devblog]
Offline 177.3.220.53:27015 checked 12d ago
- Last week
- No. 10,201
- Peak
- No. 9,631
- Days on chart
- 8
Rank
- 16 Oct10,201
- now12,973
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 152/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 132/ 100
- 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 79/ 700
- 4 RustSpain.com | EU Main 16/ 200
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 23/ 1000
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 256/ 700
Quick answers
Wipe days
On what schedule does IKS[211 Devblog] wipe?
Too few wipes are logged for IKS[211 Devblog] to reveal its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 16 days 14 hours is how long the current world has been up.
Tag guide
Which Rust Server Rank filters and lists does IKS[211 Devblog] turn up in?
These Rust Server Rank lists feature IKS[211 Devblog]: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded.
What is meant by the tags on IKS[211 Devblog]?
The game's server browser picks up the tags IKS[211 Devblog] publishes, which are: mp10 (Max players): Capacity: 10 slots; v2164 (Protocol): Your game has to match protocol 2164 to get in; oxide (Oxide): Oxide (uMod), the plugin framework, is running here; modded (Modded): Modded is where it is listed, because plugins or settings change the game; hb68d7370 (Custom tag): Rust does not define this tag as standard: the owner or a plugin set it; stok (Custom tag): Rust does not define this tag as standard: the owner or a plugin set it. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Map and rules
What settings and rules does IKS[211 Devblog] have in place?
No gather rate appears in IKS[211 Devblog]'s name. The group limit is not published. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Valve's VAC anti-cheat is switched off.
About the server
What Rust version is IKS[211 Devblog] on?
Rust network protocol 2164 is the version, Windows the system, and IKS[211 Devblog] the server. Steam keeps it updated, but your game has to be on the same protocol to join.
How dependable is IKS[211 Devblog], and is it online?
Last seen 12 days 15 hours ago, IKS[211 Devblog] is offline as you read this. It was up 0% of the time across the last 7 full days, 0 of 168 hours. On 16 October 2026 it first appeared on Rust Server Rank.
Where in the world is IKS[211 Devblog] based?
No region is published by IKS[211 Devblog]. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 177.3.220.53:27015 is its address.
Numbers
How many players does IKS[211 Devblog] usually have?
Offline at the moment, IKS[211 Devblog] was last seen 12 days 15 hours ago.
What position does IKS[211 Devblog] hold among Rust servers?
The last seven days of player hours rank IKS[211 Devblog] at #12,973, inside the top 60% of ranked servers.
Join details
How do you get into IKS[211 Devblog]?
Press F1 in Rust to bring up the console, then enter client.connect 177.3.220.53:27015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.