Rust Server RankThe weekly server chart
On air 11,767 servers on air 74,585 listening now 3,497 with a crowd 237 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

SpyExpeditions Development Server

Offline 177.138.189.139:28015 checked 15d ago

moddedoxide
This week
13,027down 4.2k
Last week
No. 8,803
Peak
No. 8,485
Days on chart
9
1/ 10
players now
10% full
0
7-day average
peak –
#13,027
rank
top 60%
16d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 14 Oct8,803
  2. now13,027
RankRank in region
15k10k15k20k13 Oct15 Oct16 Oct18 Oct19 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

How often does SpyExpeditions Development Server wipe?

Too few wipes are logged for SpyExpeditions Development Server to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 16 days 1 hours.

Tag guide

Which Rust Server Rank filters and lists does SpyExpeditions Development Server turn up in?

These Rust Server Rank lists feature SpyExpeditions Development Server: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on SpyExpeditions Development Server?

The game's server browser picks up the tags SpyExpeditions Development Server publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, run the same version: protocol 2634; cs167781 (Build): The build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

Which map is in play on SpyExpeditions Development Server?

The game generates the procedural map that SpyExpeditions Development Server runs.

What rules apply on SpyExpeditions Development Server, and what settings does it use?

You will not find a gather rate in SpyExpeditions Development Server's name. The game's default applies: groups of up to 8 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Modded: plugins or settings change the game. The plugins it runs are Oxide. Anti-cheat: Valve's VAC is on.

Server info

Which Rust build is SpyExpeditions Development Server running?

The setup is Rust network protocol 2634 and build 167781 on Windows, and that is SpyExpeditions Development Server. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is SpyExpeditions Development Server, and is it online?

You will find SpyExpeditions Development Server offline right now, with its last sighting 15 days 17 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. On 13 October 2026 it first appeared on Rust Server Rank.

In which location is SpyExpeditions Development Server hosted?

No region is published by SpyExpeditions Development Server. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 177.138.189.139:28015.

Population

What kind of population does SpyExpeditions Development Server carry?

The last time SpyExpeditions Development Server was seen was 15 days 17 hours ago; it is offline now.

Where does SpyExpeditions Development Server sit in the Rust server rankings?

Over the last seven days, SpyExpeditions Development Server has clocked the player hours that put it at #13,027, inside the top 60% of all ranked servers.

How to join

What is the way to join SpyExpeditions Development Server?

In Rust, press F1 and enter client.connect 177.138.189.139:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players Capacity: 10 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, run the same version: protocol 2634.
cs167781
Build The build is 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.