Rust Server RankThe weekly server chart
On air 11,855 servers on air 81,723 listening now 3,800 with a crowd 365 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

RPV automatic local test

Offline 176.60.52.61:50364 checked 7d ago

moddedcarbon
This week
15,344down 219
Last week
No. 15,125
Peak
No. 15,125
Days on chart
8
0/ 1
players now
0% full
0
7-day average
peak –
#15,344
rank
top 69%
7d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 22 Oct15,125
  2. now15,349
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 172/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average 85/ 700
  5. 5 RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average 176/ 200
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The request line

Quick answers

from the figures on this page

Reset schedule

How often does RPV automatic local test wipe?

Too few wipes are logged for RPV automatic local test to reveal its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 7 days.

Tags

Which Rust Server Rank filters and lists does RPV automatic local test turn up in?

These Rust Server Rank lists feature RPV automatic local test: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on RPV automatic local test?

These are the tags RPV automatic local test puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): It holds 1 players; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, run the same version: protocol 2634; cs167781 (Build): Running game build 167781; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Carbon, the plugin framework, is running here. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

On what map does RPV automatic local test play?

The game generates the procedural map that RPV automatic local test runs.

What rules apply on RPV automatic local test, and what settings does it use?

You will not find a gather rate in RPV automatic local test's name. The game's default applies: groups of up to 8 players. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Carbon plugins are running on it. Valve's VAC anti-cheat is switched on.

Server details

What Rust version is RPV automatic local test on?

On Windows, RPV automatic local test runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles that update.

Is RPV automatic local test online, and how often does it stay up?

Down at the moment: RPV automatic local test was last seen 7 days ago. Across the last 6 full days it stayed up for 0 of 144 hours, 0% of the time. On 22 October 2026 it first appeared on Rust Server Rank.

Where does RPV automatic local test sit?

No region is published by RPV automatic local test. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 176.60.52.61:50364.

Player count

How many players does RPV automatic local test usually have?

The last time RPV automatic local test was seen was 7 days ago; it is offline now. The seven-day average for players is 0.

Where does RPV automatic local test sit in the Rust server rankings?

A seven-day player-hours count places RPV automatic local test at #15,344 across every ranked server, within the top 69%.

How to join

What is the way to join RPV automatic local test?

In Rust, press F1 and enter client.connect 176.60.52.61:50364 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp1
Max players It holds 1 players.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, run the same version: protocol 2634.
cs167781
Build Running game build 167781.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Carbon, the plugin framework, is running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.