Rust Server RankThe weekly server chart
On air 11,684 servers on air 38,205 listening now 2,919 with a crowd 95 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Rust Oxide Dev - Local

Offline 176.60.48.103:28115 checked 7d ago

moddedoxide
This week
13,145down 3.0k
Last week
No. 10,142
Peak
No. 10,070
Days on chart
12
1/ 2
players now
50% full
0
7-day average
peak –
#13,145
rank
top 59%
15d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 21 Oct10,142
  2. now13,145
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average 28/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 12/ 700
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The request line

Quick answers

from the figures on this page

Wipe days

How often does Rust Oxide Dev - Local wipe?

Too few wipes are logged for Rust Oxide Dev - Local to reveal its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 15 days 5 hours is how long the current world has been up.

Lists and filters

Which Rust Server Rank filters and lists does Rust Oxide Dev - Local turn up in?

These Rust Server Rank lists feature Rust Oxide Dev - Local: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it shows up.

How should you read the tags on Rust Oxide Dev - Local?

The game's server browser picks up the tags Rust Oxide Dev - Local publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): It holds 2 players; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs167781 (Build): The build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded is where it is listed, because plugins or settings change the game. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

Which map is in play on Rust Oxide Dev - Local?

Generated by the game, the map on Rust Oxide Dev - Local is procedural.

What settings and rules does Rust Oxide Dev - Local have in place?

The name of Rust Oxide Dev - Local does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs are Oxide. Anti-cheat: Valve's VAC is on.

Server info

Which Rust build is Rust Oxide Dev - Local running?

Rust network protocol 2634 and build 167781 is the version, Windows the system, and Rust Oxide Dev - Local the server. The same protocol is required to join, and Steam takes care of the update.

How reliable is Rust Oxide Dev - Local, and is it online now?

Last seen 7 days 19 hours ago, Rust Oxide Dev - Local is offline as you read this. It was up 0% of the time across the last 7 full days, 0 of 168 hours. On 17 October 2026 it first appeared on Rust Server Rank.

In which location is Rust Oxide Dev - Local hosted?

No region is published by Rust Oxide Dev - Local. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 176.60.48.103:28115.

Population

What kind of population does Rust Oxide Dev - Local carry?

Right now Rust Oxide Dev - Local is offline, last seen 7 days 19 hours ago.

Where does Rust Oxide Dev - Local sit in the Rust server rankings?

The last seven days of player hours rank Rust Oxide Dev - Local at #13,145, inside the top 59% of ranked servers.

Connect

How do you get into Rust Oxide Dev - Local?

You can type client.connect 176.60.48.103:28115 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players It holds 2 players.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Your game has to match protocol 2634 to get in.
cs167781
Build The build is 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.