Rust Server RankThe weekly server chart
On air 11,751 servers on air 67,203 listening now 3,396 with a crowd 207 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Rust Oxide Dev - Local

Offline 176.60.46.132:28115 checked 25d ago

moddedoxide
This week
14,602down 3.8k
Last week
No. 10,837
Peak
No. 10,527
Days on chart
9
1/ 2
players now
50% full
0
7-day average
peak –
#14,602
rank
top 65%
26d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 4 Oct10,837
  2. now14,602
RankRank in region
15k10k15k20k3 Oct5 Oct6 Oct8 Oct9 Oct11 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average 49/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average 18/ 700
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The request line

Quick answers

from the figures on this page

Wipe times

When does Rust Oxide Dev - Local wipe?

Too few wipes are logged for Rust Oxide Dev - Local to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 26 days 3 hours is how long the current world has been up.

Tag guide

Where does Rust Oxide Dev - Local appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include Rust Oxide Dev - Local: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do Rust Oxide Dev - Local's tags tell you?

Here are the tags Rust Oxide Dev - Local publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, run the same version: protocol 2634; cs166652 (Build): The build is 166652; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded is where it is listed, because plugins or settings change the game. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Map and rules

Which map is in play on Rust Oxide Dev - Local?

Generated by the game, the map on Rust Oxide Dev - Local is procedural.

What rules apply on Rust Oxide Dev - Local, and what settings does it use?

No gather rate appears in Rust Oxide Dev - Local's name. The game's default applies: groups of up to 8 players. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Oxide. The VAC anti-cheat from Valve is on.

Server details

What Rust version is Rust Oxide Dev - Local on?

The setup is Rust network protocol 2634 and build 166652 on Windows, and that is Rust Oxide Dev - Local. To join, your game must be on the same protocol; Steam handles that update.

How reliable is Rust Oxide Dev - Local, and is it online now?

Last seen 25 days 4 hours ago, Rust Oxide Dev - Local is offline as you read this. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. It came to Rust Server Rank on 3 October 2026 for the first time.

Where does Rust Oxide Dev - Local sit?

No region is published by Rust Oxide Dev - Local. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 176.60.46.132:28115.

Population

How many players does Rust Oxide Dev - Local usually have?

Right now Rust Oxide Dev - Local is offline, last seen 25 days 4 hours ago.

Where does Rust Oxide Dev - Local place in the rankings?

A seven-day player-hours count places Rust Oxide Dev - Local at #14,602 across every ranked server, within the top 65%.

Join details

What is the way to join Rust Oxide Dev - Local?

In Rust, press F1 and enter client.connect 176.60.46.132:28115 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players Capacity: 2 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, run the same version: protocol 2634.
cs166652
Build The build is 166652.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.