Rust Server RankThe weekly server chart
On air 11,866 servers on air 102,609 listening now 3,946 with a crowd 551 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Rust Oxide Dev - Local

Offline 176.60.23.132:28115 checked 20d ago

moddedoxide
This week
13,639down 1.4k
Last week
No. 12,276
Peak
No. 12,089
Days on chart
8
1/ 2
players now
50% full
0
7-day average
peak –
#13,639
rank
top 62%
22d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 9 Oct12,276
  2. now13,639
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

How often does Rust Oxide Dev - Local wipe?

The record of wipes on Rust Oxide Dev - Local is too thin to show a rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 22 days 7 hours is how long the current world has been up.

Lists and filters

Where does Rust Oxide Dev - Local appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include Rust Oxide Dev - Local: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it shows up.

What is meant by the tags on Rust Oxide Dev - Local?

The game's server browser picks up the tags Rust Oxide Dev - Local publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167231 (Build): The build is 167231; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Settings

Which map is in play on Rust Oxide Dev - Local?

Generated by the game, the map on Rust Oxide Dev - Local is procedural.

What rules apply on Rust Oxide Dev - Local, and what settings does it use?

You will not find a gather rate in Rust Oxide Dev - Local's name. 8 players is the group limit, the default in the game. survival is the game mode, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs are Oxide. Valve's VAC anti-cheat is switched on.

Server info

What Rust version is Rust Oxide Dev - Local on?

The setup is Rust network protocol 2634 and build 167231 on Windows, and that is Rust Oxide Dev - Local. To join, your game must be on the same protocol; Steam handles that update.

How dependable is Rust Oxide Dev - Local, and is it online?

Last seen 20 days 12 hours ago, Rust Oxide Dev - Local is offline as you read this. It was up 0% of the time across the last 7 full days, 0 of 168 hours. The first sighting here was on 9 October 2026, logged by Rust Server Rank.

Where in the world is Rust Oxide Dev - Local based?

No region comes from Rust Oxide Dev - Local. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 176.60.23.132:28115.

Numbers

How many players does Rust Oxide Dev - Local usually have?

The last time Rust Oxide Dev - Local was seen was 20 days 12 hours ago; it is offline now.

Where does Rust Oxide Dev - Local sit in the Rust server rankings?

Over the last seven days, Rust Oxide Dev - Local has clocked the player hours that put it at #13,639, inside the top 62% of all ranked servers.

Join details

How do you get into Rust Oxide Dev - Local?

In Rust, press F1 and enter client.connect 176.60.23.132:28115 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players Capacity: 2 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs167231
Build The build is 167231.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.