Artist page · Modded
Server_217_DevBlog
Offline 176.59.136.86:28015 checked 2d ago
- Last week
- –
- Peak
- No. 15,266
- Days on chart
- 4
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 39/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 121/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 50/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 20/ 700
- 5 RustSpain.com | EU Main 5/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 7/ 1000
Quick answers
Wipe days
On what schedule does Server_217_DevBlog wipe?
No rhythm can be read yet from the wipes on record for Server_217_DevBlog. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 3 days 21 hours.
Tag guide
Where does Server_217_DevBlog appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include Server_217_DevBlog: Modded Rust server rankings. Filter the server list by Type: Modded; Last wipe: In the last week and it shows up.
How should you read the tags on Server_217_DevBlog?
The game's server browser picks up the tags Server_217_DevBlog publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Capacity: 10 slots; v2183 (Protocol): To join, run the same version: protocol 2183; oxide (Oxide): Oxide (uMod), the plugin framework, is running here; modded (Modded): The game is changed by plugins or settings, and the browser files it under Modded; h5e7466bf (Custom tag): The owner or a plugin set this tag; Rust does not ship it as standard; stok (Custom tag): The owner or a plugin set this tag; Rust does not ship it as standard. At the top of this page, the tags show the players now, the queue and the time the world was made.
Rules, map and settings
On what map does Server_217_DevBlog play?
Generated by the game, the map on Server_217_DevBlog is procedural.
What settings and rules does Server_217_DevBlog have in place?
You will not find a gather rate in Server_217_DevBlog's name. You will find no published group limit. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Valve's VAC anti-cheat is switched off.
Server details
What Rust version is Server_217_DevBlog on?
On Windows, Server_217_DevBlog runs Rust network protocol 2183. The same protocol is required to join, and Steam takes care of the update.
How dependable is Server_217_DevBlog, and is it online?
You will find Server_217_DevBlog offline right now, with its last sighting 2 days 12 hours ago. Across the last 2 full days it stayed up for 0 of 48 hours, 0% of the time. On 25 October 2026 it first appeared on Rust Server Rank.
Where does Server_217_DevBlog sit?
No region is published by Server_217_DevBlog. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 176.59.136.86:28015.
Numbers
How many players does Server_217_DevBlog usually have?
The last time Server_217_DevBlog was seen was 2 days 12 hours ago; it is offline now. The seven-day average for players is 0.
Where does Server_217_DevBlog sit in the Rust server rankings?
Over the last seven days, Server_217_DevBlog has clocked the player hours that put it at #15,420, inside the top 69% of all ranked servers.
Join details
What is the way to join Server_217_DevBlog?
Press F1 in Rust to bring up the console, then enter client.connect 176.59.136.86:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.