Rust Server RankThe weekly server chart
On air 11,837 servers on air 92,814 listening now 3,817 with a crowd 496 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Zombie Island

Online 176.38.177.147:28015 checked 8m ago

moddedoxide
This week
4,823up 801
Last week
No. 5,624
Peak
No. 3,472
Days on chart
40
1/ 2
players now
50% full
0
7-day average
peak 2
#4,823
rank
top 22%
28d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 24 Sep4,049
  2. 1 Oct3,472
  3. 8 Oct3,960
  4. 15 Oct4,296
  5. 22 Oct5,624
  6. now4,809
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75122:0010:0017:0000:0013:0019:00

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

12.1 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctSat 19 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:04 UTC FW28d ago 2 – running 1
Sat 19 Sep, 16:33 UTC40d ago 2 held half 12.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average 119/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average 43/ 700
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The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on Zombie Island when wipe day comes?

The busiest moments of its recent wipes averaged 2 players. It took 0 hours from the latest wipe for the crowd to peak. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.

When does Zombie Island wipe?

The record of wipes on Zombie Island is too thin to show a rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 28 days 2 hours is how long the current world has been up.

Tags

Where does Zombie Island appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include Zombie Island: Modded Rust server rankings and Rust zombie servers, ranked. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it shows up.

How should you read the tags on Zombie Island?

These are the tags Zombie Island puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): The slot count is 2; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Running game build 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Modded is where it is listed, because plugins or settings change the game. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Settings

Which map is in play on Zombie Island?

A procedural map is what Zombie Island runs, generated by the game.

What settings and rules does Zombie Island have in place?

The name of Zombie Island does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Oxide. The VAC anti-cheat from Valve is on.

About the server

Which Rust build is Zombie Island running?

The setup is Rust network protocol 2635 and build 168909 on Windows, and that is Zombie Island. To join, your game must be on the same protocol; Steam handles that update.

How dependable is Zombie Island, and is it online?

Right now Zombie Island is up and taking players. Across the last 7 full days it stayed up for 124 of 168 hours, 74% of the time. The first sighting here was on 18 September 2026, logged by Rust Server Rank.

In which location is Zombie Island hosted?

There is no region published for Zombie Island. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 176.38.177.147:28015 is its address.

Population

Is Zombie Island a busy server?

Right now 1 players are on Zombie Island, with 2 slots in total. Averaging 0 players over the last week, it hit a high of 2. Its busiest hour in the last 48 hours was 09:00 UTC, when it averaged 1 players.

Where does Zombie Island sit in the Rust server rankings?

The last seven days of player hours rank Zombie Island at #4,823, inside the top 22% of ranked servers.

Connect

What is the way to join Zombie Island?

In Rust, press F1 and enter client.connect 176.38.177.147:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp2
Max players The slot count is 2.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build Running game build 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.