Artist page · Modded
Server_217_DevBlog
Offline 176.119.171.41:28015 checked 29d ago
- Last week
- No. 15,586
- Peak
- No. 15,586
- Days on chart
- 8
Rank
- 30 Sep15,586
- now16,810
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 75/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 126/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 137/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 44/ 700
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 133/ 700
- 6 RustSpain.com | EU Main 348/ 350
Quick answers
Wipe times
When does Server_217_DevBlog wipe?
No rhythm can be read yet from the wipes on record for Server_217_DevBlog. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 40 days 9 hours is how long the current world has been up.
Tag guide
Which Rust Server Rank filters and lists does Server_217_DevBlog turn up in?
These Rust Server Rank lists feature Server_217_DevBlog: Modded Rust server rankings. Filter the server list by Type: Modded and it shows up.
What is meant by the tags on Server_217_DevBlog?
The game's server browser picks up the tags Server_217_DevBlog publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Capacity: 10 slots; v2183 (Protocol): Your game has to match protocol 2183 to get in; oxide (Oxide): The Oxide (uMod) plugin framework is installed; modded (Modded): Plugins or settings alter the game, so it sits under Modded; h5e7466bf (Custom tag): A plugin or the owner set this tag, and it is not one of Rust's standard tags; stok (Custom tag): A plugin or the owner set this tag, and it is not one of Rust's standard tags. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Rules, map and settings
What settings and rules does Server_217_DevBlog have in place?
No gather rate appears in Server_217_DevBlog's name. No group limit is published. It runs survival, gather, build and raid in the standard game. Raiding and fighting other players are both possible. The server browser lists it under Modded: plugins or settings change the game. Valve's VAC anti-cheat is switched off.
Server info
Which Rust build is Server_217_DevBlog running?
Rust network protocol 2183 is the version, Windows the system, and Server_217_DevBlog the server. The same protocol is required to join, and Steam takes care of the update.
How dependable is Server_217_DevBlog, and is it online?
You will find Server_217_DevBlog offline right now, with its last sighting 29 days 7 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. It came to Rust Server Rank on 30 September 2026 for the first time.
Where does Server_217_DevBlog sit?
No region comes from Server_217_DevBlog. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 176.119.171.41:28015.
Numbers
What kind of population does Server_217_DevBlog carry?
The last time Server_217_DevBlog was seen was 29 days 7 hours ago; it is offline now.
What position does Server_217_DevBlog hold among Rust servers?
The last seven days of player hours rank Server_217_DevBlog at #16,810, inside the top 70% of ranked servers.
Connect
How do you get into Server_217_DevBlog?
In Rust, press F1 and enter client.connect 176.119.171.41:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.