Rust Server RankThe weekly server chart
On air 11,892 servers on air 102,135 listening now 3,937 with a crowd 401 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Server_217_DevBlog

Offline 176.119.169.227:28015 checked 44d ago

modded
This week
15,404NEW
Last week
–
Peak
No. 15,359
Days on chart
3
0/ 10
players now
0% full
0
7-day average
peak –
#15,404
rank
no region published
44d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 190/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average 102/ 700
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 88 on average 237/ 700
  6. 6 RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average 348/ 350
The request line

Quick answers

from the figures on this page

Wipe times

How often does Server_217_DevBlog wipe?

No rhythm can be read yet from the wipes on record for Server_217_DevBlog. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 44 days 5 hours is how long the current world has been up.

Lists and filters

Which Rust Server Rank filters and lists does Server_217_DevBlog turn up in?

These Rust Server Rank lists feature Server_217_DevBlog: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded.

What do Server_217_DevBlog's tags tell you?

These are the tags Server_217_DevBlog puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): The slot count is 10; v2183 (Protocol): To join, run the same version: protocol 2183; oxide (Oxide): Oxide (uMod), the plugin framework, is running here; modded (Modded): Modded is where it is listed, because plugins or settings change the game; h5e7466bf (Custom tag): Rust does not define this tag as standard: the owner or a plugin set it; stok (Custom tag): Rust does not define this tag as standard: the owner or a plugin set it. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Map and rules

What settings and rules does Server_217_DevBlog have in place?

The name of Server_217_DevBlog does not state a gather rate. No group limit is published. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Valve's VAC anti-cheat is switched off.

Server details

What Rust version is Server_217_DevBlog on?

On Windows, Server_217_DevBlog runs Rust network protocol 2183. To join, your game must be on the same protocol; Steam handles that update.

Is Server_217_DevBlog online, and how often does it stay up?

Last seen 44 days ago, Server_217_DevBlog is offline as you read this. It was up 0% of the time across the last 7 full days, 0 of 168 hours. On 15 September 2026 it first appeared on Rust Server Rank.

Where does Server_217_DevBlog sit?

No region is published by Server_217_DevBlog. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 176.119.169.227:28015.

Player count

How many players does Server_217_DevBlog usually have?

The last time Server_217_DevBlog was seen was 44 days ago; it is offline now.

Where does Server_217_DevBlog sit in the Rust server rankings?

The last seven days of player hours rank Server_217_DevBlog at #15,404, inside the top – of ranked servers.

Connect

What is the way to join Server_217_DevBlog?

In Rust, press F1 and enter client.connect 176.119.169.227:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players The slot count is 10.
v2183
Protocol To join, run the same version: protocol 2183.

Mods and access

oxide
Oxide Oxide (uMod), the plugin framework, is running here.
modded
Modded Modded is where it is listed, because plugins or settings change the game.

Other

h5e7466bf
Custom tag Rust does not define this tag as standard: the owner or a plugin set it.
stok
Custom tag Rust does not define this tag as standard: the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.