Artist page · Modded · on air
Deadman's Shore
Online 174.90.53.108:28015 checked 11m ago
- Last week
- No. 9,668
- Peak
- No. 6,973
- Days on chart
- 30
Rank
- 1 Oct7,031
- 8 Oct15,970
- 15 Oct15,854
- 22 Oct9,668
- now15,349
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 01:18 UTC21d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 36/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 127/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 46/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 12/ 700
- 5 RustSpain.com | EU Main 0/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 1/ 1000
Quick answers
Reset schedule
What should you expect on Deadman's Shore when wipe day comes?
Averaged over its recent wipes, the crowd reached 0 at the peak. 0 hours after the latest wipe, the crowd hit its peak.
On what schedule does Deadman's Shore wipe?
No rhythm can be read yet from the wipes on record for Deadman's Shore. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 21 days 2 hours.
Lists and filters
Where does Deadman's Shore appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature Deadman's Shore: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is meant by the tags on Deadman's Shore?
The game's server browser picks up the tags Deadman's Shore publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): Capacity: 150 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167781 (Build): The build is 167781; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; ^y (Carbon): Plugin framework in use: Carbon. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Rules, map and settings
Which map is in play on Deadman's Shore?
A procedural map of size 5,800 with seed 1174934360 is what Deadman's Shore runs, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.
What rules apply on Deadman's Shore, and what settings does it use?
No gather rate appears in Deadman's Shore's name. 8 players is the group limit, the default in the game. It runs survival, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. The server browser lists it under Modded: plugins or settings change the game. The plugins it runs are Carbon. Valve's VAC anti-cheat is switched on.
Server info
What Rust version is Deadman's Shore on?
The setup is Rust network protocol 2634 and build 167781 on Windows, and that is Deadman's Shore. Steam keeps it updated, but your game has to be on the same protocol to join.
How dependable is Deadman's Shore, and is it online?
Deadman's Shore is live as you read this. Going by the uptime it reports, the last restart was about 2 days 11 hours ago. Across the last 7 full days it stayed up for 167 of 168 hours, 99% of the time. It came to Rust Server Rank on 29 September 2026 for the first time.
Is Deadman's Shore smooth to play on?
Never below 33, it averaged 56 server fps across the last 48 hours. Buildings, deployables and everything else added up to as many as 183,490 entities. Memory use reached 7,189 MB at its peak. Players call it lag: fps falling and entities piling up.
Where in the world is Deadman's Shore based?
No region comes from Deadman's Shore. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 174.90.53.108:28015 is its address.
Numbers
How many players does Deadman's Shore usually have?
Of 150 slots on Deadman's Shore, 0 are taken at the moment. It averaged 0 players over the past seven days.
What position does Deadman's Shore hold among Rust servers?
Over the last seven days, Deadman's Shore has clocked the player hours that put it at #15,349, inside the top 69% of all ranked servers.
How to join
What is the way to join Deadman's Shore?
Press F1 in Rust to bring up the console, then enter client.connect 174.90.53.108:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.