Artist page · Modded
Scavenger Isle - Local Dev
Offline 174.115.152.186:28025 checked 15d ago
- Last week
- No. 10,874
- Peak
- No. 10,738
- Days on chart
- 10
Rank
- 14 Oct10,874
- now15,222
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 00:31 UTC18d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 169/ 2000
- 2 [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 83/ 2000
- 3 Chrayntopia ♡ ︎PvE | RP | PvP 52/ 200
- 4 【炮炮PVE启蒙】纯净|特色|突袭|技能 53/ 200
- 5 [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl 24/ 300
- 6 TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 25/ 100
Quick answers
Reset schedule
What happens on wipe day at Scavenger Isle - Local Dev?
1 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 0 hours in.
When does Scavenger Isle - Local Dev wipe?
The record of wipes on Scavenger Isle - Local Dev is too thin to show a rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 18 days 6 hours.
Lists and filters
Which Rust Server Rank filters and lists does Scavenger Isle - Local Dev turn up in?
These Rust Server Rank lists feature Scavenger Isle - Local Dev: Modded Rust server rankings and Rust PvE servers, ranked. Filter the server list by Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more and it shows up.
How should you read the tags on Scavenger Isle - Local Dev?
The game's server browser picks up the tags Scavenger Isle - Local Dev publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167781 (Build): Running game build 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^p (PvE): Players leave each other alone; the world is what threatens you; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; ^y (Carbon): Plugin framework in use: Carbon. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Map and rules
On what map does Scavenger Isle - Local Dev play?
The game generates the procedural map that Scavenger Isle - Local Dev runs.
What rules apply on Scavenger Isle - Local Dev, and what settings does it use?
You will not find a gather rate in Scavenger Isle - Local Dev's name. Up to 8 players per group, which is the game's default. pve is the game mode, no player-versus-player fighting. The server browser lists it under Modded: plugins or settings change the game. Plugins running here: Carbon. Anti-cheat: Valve's VAC is on.
Server info
Which Rust build is Scavenger Isle - Local Dev running?
Rust network protocol 2634 and build 167781 is the version, Windows the system, and Scavenger Isle - Local Dev the server. The same protocol is required to join, and Steam takes care of the update.
How reliable is Scavenger Isle - Local Dev, and is it online now?
Down at the moment: Scavenger Isle - Local Dev was last seen 15 days 18 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. On 11 October 2026 it first appeared on Rust Server Rank.
Where does Scavenger Isle - Local Dev sit?
No region comes from Scavenger Isle - Local Dev. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 174.115.152.186:28025.
Population
Is Scavenger Isle - Local Dev a busy server?
The last time Scavenger Isle - Local Dev was seen was 15 days 18 hours ago; it is offline now.
Where does Scavenger Isle - Local Dev sit in the Rust server rankings?
A seven-day player-hours count places Scavenger Isle - Local Dev at #15,222 across every ranked server, within the top 70%.
Connect
How do you get into Scavenger Isle - Local Dev?
You can type client.connect 174.115.152.186:28025 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.