Rust Server RankThe weekly server chart
On air 11,817 servers on air 84,577 listening now 3,660 with a crowd 389 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Scavenger Isle - Local Dev

Offline 174.114.223.30:28025 checked 23d ago

moddedcarbonpve
This week
14,945down 8.1k
Last week
No. 6,865
Peak
No. 6,803
Days on chart
24
1/ 10
players now
10% full
0
7-day average
peak –
#14,945
rank
top 67%
28d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 22 Sep9,200
  2. 29 Sep7,672
  3. 6 Oct6,865
  4. now14,945
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.8 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:50 UTC FW28d ago 1 – running 0
Wed 30 Sep, 15:27 UTC29d ago 1 – 1.2 days 0
Mon 28 Sep, 08:54 UTC31d ago 1 held half 2.3 days 1
Sun 27 Sep, 22:21 UTC31d ago 1 – 0.4 days 0
Sat 26 Sep, 02:13 UTC33d ago 1 – 1.8 days 0
Thu 17 Sep, 23:16 UTC41d ago 1 halved by day 2 8.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 106 on average 84/ 200
  4. 4 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average 18/ 200
  5. 5 [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average 60/ 300
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The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on Scavenger Isle - Local Dev when wipe day comes?

The busiest moments of its recent wipes averaged 1 players. 21 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half its peak until the next wipe in 50% of recent wipes. If the crowd did not hold, it was under half by day 2.

When does Scavenger Isle - Local Dev wipe?

Scavenger Isle - Local Dev picks irregular times to wipe, so no next date can be forecast. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 28 days 1 hours.

Lists and filters

Where does Scavenger Isle - Local Dev appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include Scavenger Isle - Local Dev: Modded Rust server rankings and Rust PvE servers, ranked. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do Scavenger Isle - Local Dev's tags tell you?

These are the tags Scavenger Isle - Local Dev puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs166822 (Build): The build is 166822; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^p (PvE): Players leave each other alone; the world is what threatens you; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; ^y (Carbon): Carbon, the plugin framework, is running here. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

Which map is in play on Scavenger Isle - Local Dev?

The game generates the procedural map that Scavenger Isle - Local Dev runs.

What rules apply on Scavenger Isle - Local Dev, and what settings does it use?

The name of Scavenger Isle - Local Dev does not state a gather rate. Up to 8 players per group, which is the game's default. It runs pve, no player fighting. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Carbon. Anti-cheat: Valve's VAC is on.

About the server

Which Rust build is Scavenger Isle - Local Dev running?

The setup is Rust network protocol 2634 and build 166822 on Windows, and that is Scavenger Isle - Local Dev. To join, your game must be on the same protocol; Steam handles that update.

How dependable is Scavenger Isle - Local Dev, and is it online?

You will find Scavenger Isle - Local Dev offline right now, with its last sighting 23 days 19 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. It came to Rust Server Rank on 15 September 2026 for the first time.

Where in the world is Scavenger Isle - Local Dev based?

There is no region published for Scavenger Isle - Local Dev. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 174.114.223.30:28025 is its address.

Numbers

What kind of population does Scavenger Isle - Local Dev carry?

The last time Scavenger Isle - Local Dev was seen was 23 days 19 hours ago; it is offline now.

What position does Scavenger Isle - Local Dev hold among Rust servers?

Over the last seven days, Scavenger Isle - Local Dev has clocked the player hours that put it at #14,945, inside the top 67% of all ranked servers.

Join details

What is the way to join Scavenger Isle - Local Dev?

You can type client.connect 174.114.223.30:28025 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166822,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit This is the game default: 8 to a team.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs166822
Build The build is 166822.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set here.

Gameplay

^p
PvE Players leave each other alone; the world is what threatens you.

Mods and access

^z
Modded Modded is where it is listed, because plugins or settings change the game.
^y
Carbon Carbon, the plugin framework, is running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.