Artist page · Modded
Scavenger Isle - Local Dev
Offline 174.114.223.30:28025 checked 23d ago
- Last week
- No. 6,865
- Peak
- No. 6,803
- Days on chart
- 24
Rank
- 22 Sep9,200
- 29 Sep7,672
- 6 Oct6,865
- now14,945
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:50 UTC FW28d ago | 1 | – | running | 0 |
| Wed 30 Sep, 15:27 UTC29d ago | 1 | – | 1.2 days | 0 |
| Mon 28 Sep, 08:54 UTC31d ago | 1 | held half | 2.3 days | 1 |
| Sun 27 Sep, 22:21 UTC31d ago | 1 | – | 0.4 days | 0 |
| Sat 26 Sep, 02:13 UTC33d ago | 1 | – | 1.8 days | 0 |
| Thu 17 Sep, 23:16 UTC41d ago | 1 | halved by day 2 | 8.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 249/ 2000
- 2 [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 251/ 2000
- 3 Chrayntopia ♡ ︎PvE | RP | PvP 84/ 200
- 4 【炮炮PVE启蒙】纯净|特色|突袭|技能 18/ 200
- 5 [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl 60/ 300
- 6 TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 40/ 100
Quick answers
Reset schedule
What should you expect on Scavenger Isle - Local Dev when wipe day comes?
The busiest moments of its recent wipes averaged 1 players. 21 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half its peak until the next wipe in 50% of recent wipes. If the crowd did not hold, it was under half by day 2.
When does Scavenger Isle - Local Dev wipe?
Scavenger Isle - Local Dev picks irregular times to wipe, so no next date can be forecast. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 28 days 1 hours.
Lists and filters
Where does Scavenger Isle - Local Dev appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include Scavenger Isle - Local Dev: Modded Rust server rankings and Rust PvE servers, ranked. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do Scavenger Isle - Local Dev's tags tell you?
These are the tags Scavenger Isle - Local Dev puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs166822 (Build): The build is 166822; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^p (PvE): Players leave each other alone; the world is what threatens you; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; ^y (Carbon): Carbon, the plugin framework, is running here. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Settings
Which map is in play on Scavenger Isle - Local Dev?
The game generates the procedural map that Scavenger Isle - Local Dev runs.
What rules apply on Scavenger Isle - Local Dev, and what settings does it use?
The name of Scavenger Isle - Local Dev does not state a gather rate. Up to 8 players per group, which is the game's default. It runs pve, no player fighting. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Carbon. Anti-cheat: Valve's VAC is on.
About the server
Which Rust build is Scavenger Isle - Local Dev running?
The setup is Rust network protocol 2634 and build 166822 on Windows, and that is Scavenger Isle - Local Dev. To join, your game must be on the same protocol; Steam handles that update.
How dependable is Scavenger Isle - Local Dev, and is it online?
You will find Scavenger Isle - Local Dev offline right now, with its last sighting 23 days 19 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. It came to Rust Server Rank on 15 September 2026 for the first time.
Where in the world is Scavenger Isle - Local Dev based?
There is no region published for Scavenger Isle - Local Dev. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 174.114.223.30:28025 is its address.
Numbers
What kind of population does Scavenger Isle - Local Dev carry?
The last time Scavenger Isle - Local Dev was seen was 23 days 19 hours ago; it is offline now.
What position does Scavenger Isle - Local Dev hold among Rust servers?
Over the last seven days, Scavenger Isle - Local Dev has clocked the player hours that put it at #14,945, inside the top 67% of all ranked servers.
Join details
What is the way to join Scavenger Isle - Local Dev?
You can type client.connect 174.114.223.30:28025 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.