Rust Server RankThe weekly server chart
On air 11,611 servers on air 34,878 listening now 2,847 with a crowd 62 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Always Small Maps 2x less decay

Online 173.90.239.20:28015 checked 7m ago

2x moddedcarbon
This week
7,426up 1.1k
Last week
No. 8,527
Peak
No. 5,179
Days on chart
39
0/ 100
players now
0% full
0
7-day average
peak 2
#7,426
rank
top 33%
26d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 23 Sep8,037
  2. 30 Sep6,557
  3. 7 Oct6,015
  4. 14 Oct5,179
  5. 21 Oct8,527
  6. now7,417
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75105:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040005:0014:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.7 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Sat 10 OctThu 1 OctFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 14 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 01:38 UTC18d ago 2 – running 0
Thu 1 Oct, 21:14 UTC FW26d ago 2 held half 8.2 days 0
Fri 25 Sep, 23:39 UTC32d ago 3 halved by day 2 5.9 days 1
Fri 25 Sep, 16:11 UTC32d ago 3 – 0.3 days 0
Thu 24 Sep, 16:44 UTC33d ago 1 – 1 days 0
Thu 24 Sep, 08:50 UTC33d ago 1 – 0.3 days 0
Sat 19 Sep, 22:11 UTC38d ago 1 held half 4.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What happens on wipe day at Always Small Maps 2x less decay?

2 players is the average busiest figure across its recent wipes. 14 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that is what happened in 50% of its recent wipes. If the crowd did not hold, it was under half by day 2.

How often does Always Small Maps 2x less decay wipe?

No next wipe can be predicted on Always Small Maps 2x less decay, which wipes at times that follow no pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 26 days 6 hours is how long the current world has been up.

Lists and filters

Which Rust Server Rank filters and lists does Always Small Maps 2x less decay turn up in?

These Rust Server Rank lists include Always Small Maps 2x less decay: Best 2x Rust servers and Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.

How should you read the tags on Always Small Maps 2x less decay?

Here are the tags Always Small Maps 2x less decay publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Running game build 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; ^y (Carbon): The Carbon plugin framework is installed. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

On what map does Always Small Maps 2x less decay play?

The map on Always Small Maps 2x less decay is procedural, size 3,000, seed 1305954996, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What rules apply on Always Small Maps 2x less decay, and what settings does it use?

Gather rate on Always Small Maps 2x less decay is 2x, according to its name. The game's default applies: groups of up to 8 players. survival is the game mode, gather, build and raid in the standard game. Raiding and fighting other players are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Carbon. Anti-cheat: Valve's VAC is on.

Server details

Which Rust build is Always Small Maps 2x less decay running?

Rust network protocol 2635 and build 168909 is the version, Windows the system, and Always Small Maps 2x less decay the server. The same protocol is required to join, and Steam takes care of the update.

Is Always Small Maps 2x less decay online, and how often does it stay up?

Always Small Maps 2x less decay is live as you read this. About 2 days 9 hours ago it restarted last, judged by its reported uptime. 168 of 168 hours is 100% of the time over the last 7 full days. On 18 September 2026 it first appeared on Rust Server Rank.

What is performance like on Always Small Maps 2x less decay?

The last 48 hours gave an average of 238 server fps, with a floor of 230. Up to 46,136 entities sat in the world: buildings, deployables and the rest. It climbed to 2,524 MB of memory at most. Lag, to players, is those two things together: low fps and a rising entity count.

In which location is Always Small Maps 2x less decay hosted?

No region comes from Always Small Maps 2x less decay. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 173.90.239.20:28015 is its address.

Player count

How many players does Always Small Maps 2x less decay usually have?

Of 100 slots on Always Small Maps 2x less decay, 0 are taken at the moment. Averaging 0 players over the last week, it hit a high of 2. Its busiest hour in the last 48 hours was 18:00 UTC, when it averaged 0 players.

What position does Always Small Maps 2x less decay hold among Rust servers?

The last seven days of player hours rank Always Small Maps 2x less decay at #7,426, inside the top 33% of ranked servers.

Connect

How do you get into Always Small Maps 2x less decay?

In Rust, press F1 and enter client.connect 173.90.239.20:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The slot count is 100.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build Running game build 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Mods and access

^z
Modded Modded is where it is listed, because plugins or settings change the game.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.