Rust Server RankThe weekly server chart
On air 11,704 servers on air 46,860 listening now 3,181 with a crowd 98 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

4Netplayers Rust Server

Online 173.237.55.30:22900 checked 12m ago

moddedoxide
This week
4,178NEW
Last week
–
Peak
No. 4,265
Days on chart
5
4/ 10
players now
40% full
1
7-day average
peak 3
#4,178
rank
top 19%
3d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Sound check

Server performance

01020304001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 21 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 06:13 UTC3d ago 3 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What happens on wipe day at 4Netplayers Rust Server?

Averaged over its recent wipes, the crowd reached 3 at the peak. The crowd on the latest wipe peaked 21 hours in.

When does 4Netplayers Rust Server wipe?

Too few wipes are logged for 4Netplayers Rust Server to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 3 days 18 hours.

Lists and filters

Which Rust Server Rank filters and lists does 4Netplayers Rust Server turn up in?

These Rust Server Rank lists include 4Netplayers Rust Server: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it shows up.

How should you read the tags on 4Netplayers Rust Server?

Here are the tags 4Netplayers Rust Server publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): The build is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Settings

Which map is in play on 4Netplayers Rust Server?

4Netplayers Rust Server runs a procedural map of size 4,500 with seed 1854078996, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What settings and rules does 4Netplayers Rust Server have in place?

You will not find a gather rate in 4Netplayers Rust Server's name. 8 players is the group limit, the default in the game. It runs survival, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. Valve's VAC anti-cheat is switched on.

Server details

What Rust version is 4Netplayers Rust Server on?

Rust network protocol 2635 and build 168909 is the version, Linux the system, and 4Netplayers Rust Server the server. To join, your game must be on the same protocol; Steam handles that update.

Is 4Netplayers Rust Server online, and how often does it stay up?

4Netplayers Rust Server is live as you read this. Going by the uptime it reports, the last restart was about 6 hours ago. Across the last 4 full days it stayed up for 71 of 96 hours, 74% of the time. On 24 October 2026 it first appeared on Rust Server Rank.

What is performance like on 4Netplayers Rust Server?

Its average over the last 48 hours was 30 server fps; 30 was the lowest it went. Up to 117,791 entities sat in the world: buildings, deployables and the rest. Memory use reached 3,489 MB at its peak. Lag, to players, is those two things together: low fps and a rising entity count.

Where in the world is 4Netplayers Rust Server based?

No region comes from 4Netplayers Rust Server. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 173.237.55.30:22900.

Population

Is 4Netplayers Rust Server a busy server?

The live picture at 4Netplayers Rust Server: 4 players, 10 slots. Averaging 1 players over the last week, it hit a high of 3. At 21:00 UTC it saw its busiest spell of the last 48 hours, averaging 3 players.

Where does 4Netplayers Rust Server sit in the Rust server rankings?

The last seven days of player hours rank 4Netplayers Rust Server at #4,178, inside the top 19% of ranked servers.

Join details

What is the way to join 4Netplayers Rust Server?

In Rust, press F1 and enter client.connect 173.237.55.30:22900 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build The build is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.