Rust Server RankThe weekly server chart
On air 11,899 servers on air 103,131 listening now 3,962 with a crowd 371 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Bonehead's Procedural Server

Offline 173.183.122.190:28015 checked 27d ago

moddedoxide
This week
13,817down 1.4k
Last week
No. 12,415
Peak
No. 12,327
Days on chart
8
1/ 20
players now
5% full
0
7-day average
peak –
#13,817
rank
top 60%
27d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 2 Oct12,415
  2. now13,817
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 201/ 225
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The request line

Quick answers

from the figures on this page

Wipe times

How often does Bonehead's Procedural Server wipe?

Too few wipes are logged for Bonehead's Procedural Server to reveal its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 27 days 13 hours is how long the current world has been up.

Tags

Which Rust Server Rank filters and lists does Bonehead's Procedural Server turn up in?

These Rust Server Rank lists include Bonehead's Procedural Server: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it shows up.

What is meant by the tags on Bonehead's Procedural Server?

The game's server browser picks up the tags Bonehead's Procedural Server publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): To join, run the same version: protocol 2634; cs166569 (Build): Build number: 166569; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded is where it is listed, because plugins or settings change the game. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

Which map is in play on Bonehead's Procedural Server?

Generated by the game, the map on Bonehead's Procedural Server is procedural.

What settings and rules does Bonehead's Procedural Server have in place?

You will not find a gather rate in Bonehead's Procedural Server's name. The game's default applies: groups of up to 8 players. survival is the game mode, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. Anti-cheat: Valve's VAC is on.

Server info

Which Rust build is Bonehead's Procedural Server running?

The setup is Rust network protocol 2634 and build 166569 on Windows, and that is Bonehead's Procedural Server. The same protocol is required to join, and Steam takes care of the update.

How reliable is Bonehead's Procedural Server, and is it online now?

Down at the moment: Bonehead's Procedural Server was last seen 27 days 12 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. It came to Rust Server Rank on 2 October 2026 for the first time.

Where in the world is Bonehead's Procedural Server based?

No region is published by Bonehead's Procedural Server. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 173.183.122.190:28015.

Population

What kind of population does Bonehead's Procedural Server carry?

The last time Bonehead's Procedural Server was seen was 27 days 12 hours ago; it is offline now.

Where does Bonehead's Procedural Server place in the rankings?

The last seven days of player hours rank Bonehead's Procedural Server at #13,817, inside the top 60% of ranked servers.

How to join

What is the way to join Bonehead's Procedural Server?

You can type client.connect 173.183.122.190:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166569,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players Capacity: 20 slots.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2634
Protocol To join, run the same version: protocol 2634.
cs166569
Build Build number: 166569.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.