Rust Server RankThe weekly server chart
On air 11,704 servers on air 46,860 listening now 3,181 with a crowd 98 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

HyperNode | Rust Development Server

Offline 172.96.160.200:7700 checked 21d ago

moddedoxide
This week
15,919up 790
Last week
No. 16,709
Peak
No. 15,359
Days on chart
25
0/ 40
players now
0% full
0
7-day average
peak –
#15,919
rank
top 72%
23d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 23 Sep15,850
  2. 30 Sep15,586
  3. 7 Oct16,709
  4. now15,919
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

15.3 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSun 20 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 14:55 UTC23d ago 0 – running 0
Sun 20 Sep, 07:10 UTC38d ago 0 – 15.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on HyperNode | Rust Development Server when wipe day comes?

The busiest moments of its recent wipes averaged 0 players. 1 hours after the latest wipe, the crowd hit its peak.

On what schedule does HyperNode | Rust Development Server wipe?

No rhythm can be read yet from the wipes on record for HyperNode | Rust Development Server. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 23 days 9 hours.

Tag guide

Where does HyperNode | Rust Development Server appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature HyperNode | Rust Development Server: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on HyperNode | Rust Development Server?

These are the tags HyperNode | Rust Development Server puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.

Rules, map and settings

On what map does HyperNode | Rust Development Server play?

The map on HyperNode | Rust Development Server is procedural, size 3,500, seed 123456789, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What settings and rules does HyperNode | Rust Development Server have in place?

The name of HyperNode | Rust Development Server does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Modded: plugins or settings change the game. The plugins it runs are Oxide. Anti-cheat: Valve's VAC is on.

Server details

What Rust version is HyperNode | Rust Development Server on?

Rust network protocol 2634 and build 166652 is the version, Linux the system, and HyperNode | Rust Development Server the server. To join, your game must be on the same protocol; Steam handles that update.

How reliable is HyperNode | Rust Development Server, and is it online now?

You will find HyperNode | Rust Development Server offline right now, with its last sighting 21 days 10 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. It came to Rust Server Rank on 13 September 2026 for the first time.

In which location is HyperNode | Rust Development Server hosted?

No region comes from HyperNode | Rust Development Server. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 172.96.160.200:7700 is its address.

Population

What kind of population does HyperNode | Rust Development Server carry?

The last time HyperNode | Rust Development Server was seen was 21 days 10 hours ago; it is offline now.

Where does HyperNode | Rust Development Server place in the rankings?

Over the last seven days, HyperNode | Rust Development Server has clocked the player hours that put it at #15,919, inside the top 72% of all ranked servers.

Connect

What is the way to join HyperNode | Rust Development Server?

You can type client.connect 172.96.160.200:7700 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. You can find its website at https://hypernode.gg/.

Genre tags

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The slot count is 40.
ts8
Group limit This is the game default: 8 to a team.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs166652
Build Build number: 166652.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.