Artist page · Modded
HyperNode | Rust Development Server
Offline 172.96.160.200:7700 checked 21d ago
- Last week
- No. 16,709
- Peak
- No. 15,359
- Days on chart
- 25
Rank
- 23 Sep15,850
- 30 Sep15,586
- 7 Oct16,709
- now15,919
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 14:55 UTC23d ago | 0 | – | running | 0 |
| Sun 20 Sep, 07:10 UTC38d ago | 0 | – | 15.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 37/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 133/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 47/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 37/ 700
- 5 RustSpain.com | EU Main 7/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 5/ 1000
Quick answers
Wipe times
What should you expect on HyperNode | Rust Development Server when wipe day comes?
The busiest moments of its recent wipes averaged 0 players. 1 hours after the latest wipe, the crowd hit its peak.
On what schedule does HyperNode | Rust Development Server wipe?
No rhythm can be read yet from the wipes on record for HyperNode | Rust Development Server. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 23 days 9 hours.
Tag guide
Where does HyperNode | Rust Development Server appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature HyperNode | Rust Development Server: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by the tags on HyperNode | Rust Development Server?
These are the tags HyperNode | Rust Development Server puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.
Rules, map and settings
On what map does HyperNode | Rust Development Server play?
The map on HyperNode | Rust Development Server is procedural, size 3,500, seed 123456789, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.
What settings and rules does HyperNode | Rust Development Server have in place?
The name of HyperNode | Rust Development Server does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Modded: plugins or settings change the game. The plugins it runs are Oxide. Anti-cheat: Valve's VAC is on.
Server details
What Rust version is HyperNode | Rust Development Server on?
Rust network protocol 2634 and build 166652 is the version, Linux the system, and HyperNode | Rust Development Server the server. To join, your game must be on the same protocol; Steam handles that update.
How reliable is HyperNode | Rust Development Server, and is it online now?
You will find HyperNode | Rust Development Server offline right now, with its last sighting 21 days 10 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. It came to Rust Server Rank on 13 September 2026 for the first time.
In which location is HyperNode | Rust Development Server hosted?
No region comes from HyperNode | Rust Development Server. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 172.96.160.200:7700 is its address.
Population
What kind of population does HyperNode | Rust Development Server carry?
The last time HyperNode | Rust Development Server was seen was 21 days 10 hours ago; it is offline now.
Where does HyperNode | Rust Development Server place in the rankings?
Over the last seven days, HyperNode | Rust Development Server has clocked the player hours that put it at #15,919, inside the top 72% of all ranked servers.
Connect
What is the way to join HyperNode | Rust Development Server?
You can type client.connect 172.96.160.200:7700 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. You can find its website at https://hypernode.gg/.