Rust Server RankThe weekly server chart
On air 11,829 servers on air 89,289 listening now 4,008 with a crowd 59 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Hex Dev

Online 172.93.160.200:28015 checked 2h ago

moddedoxide
This week
8,183down 372
Last week
No. 7,811
Peak
No. 4,736
Days on chart
39
1/ 40
players now
2% full
0
7-day average
peak 3
#8,183
rank
top 37%
6h ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 23 Sep7,582
  2. 30 Sep5,310
  3. 7 Oct7,570
  4. 14 Oct7,653
  5. 21 Oct7,811
  6. now9,493
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123420:0003:0011:0018:0002:0017:00

Hourly average and peak, UTC.

Sound check

Server performance

0510152020:0003:0011:0018:0002:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.4 days
usual gap
between real wipes
38%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Wed 14 OctMon 12 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 15 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 13:01 UTC6h ago – – running 0
Wed 14 Oct, 18:04 UTC14d ago 4 halved by day 1 13.8 days 0
Mon 12 Oct, 13:02 UTC16d ago 1 held half 2.2 days 1
Sun 11 Oct, 18:44 UTC17d ago 1 – 0.8 days 0
Fri 2 Oct, 15:23 UTC26d ago 1 halved by day 1 9.1 days 0
Tue 29 Sep, 23:26 UTC28d ago 5 held half 2.7 days 0
Tue 29 Sep, 05:33 UTC29d ago 2 – 0.7 days 0
Sun 27 Sep, 02:49 UTC31d ago 3 held half 2.1 days 0
Fri 18 Sep, 17:11 UTC40d ago 1 halved by day 1 8.4 days 0
Thu 17 Sep, 07:46 UTC41d ago 3 – 1.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on Hex Dev when wipe day comes?

The busiest moments of its recent wipes averaged 2 players. 15 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that is what happened in 50% of its recent wipes. Where it failed to hold, day 1 is when the crowd went under half.

On what schedule does Hex Dev wipe?

Hex Dev picks irregular times to wipe, so no next date can be forecast. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been on this world for 6 hours.

Tag guide

Where does Hex Dev appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature Hex Dev: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours and it shows up.

What is meant by the tags on Hex Dev?

The game's server browser picks up the tags Hex Dev publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Running game build 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Modded is where it is listed, because plugins or settings change the game. At the top of this page, the tags show the players now, the queue and the time the world was made.

Map and rules

On what map does Hex Dev play?

A procedural map of size 5,800 with seed 1337 is what Hex Dev runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map. The map goes by the name Fallout Vault 117 Map.

What rules apply on Hex Dev, and what settings does it use?

The name of Hex Dev does not state a gather rate. 8 players is the group limit, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. Anti-cheat: Valve's VAC is on.

Server info

Which Rust build is Hex Dev running?

The setup is Rust network protocol 2635 and build 168909 on Linux, and that is Hex Dev. The same protocol is required to join, and Steam takes care of the update.

How dependable is Hex Dev, and is it online?

You will find Hex Dev online at this moment. About 3 hours ago it restarted last, judged by its reported uptime. Across the last 7 full days it stayed up for 168 of 168 hours, 100% of the time. It came to Rust Server Rank on 13 September 2026 for the first time.

How smoothly does Hex Dev run?

The last 48 hours gave an average of 13 server fps, with a floor of 6. Buildings, deployables and everything else added up to as many as 150,445 entities. It climbed to 4,559 MB of memory at most. What you feel as lag is low fps and an entity count on the way up.

Where does Hex Dev sit?

No region is published by Hex Dev. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 172.93.160.200:28015.

Population

How many players does Hex Dev usually have?

Of 40 slots on Hex Dev, 1 are taken at the moment. It peaked at 3 players in the last seven days, averaging 0. Its busiest hour in the last 48 hours was 15:00 UTC, when it averaged 2 players.

Where does Hex Dev sit in the Rust server rankings?

The last seven days of player hours rank Hex Dev at #8,183, inside the top 37% of ranked servers.

Join details

How do you get into Hex Dev?

Press F1 in Rust to bring up the console, then enter client.connect 172.93.160.200:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp40
Max players Capacity: 40 slots.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build Running game build 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.