Rust Server RankThe weekly server chart
On air 11,696 servers on air 36,352 listening now 2,907 with a crowd 94 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

A Shockbyte Rust Server

Offline 172.240.87.216:29635 checked 7d ago

moddedoxide
This week
15,419down 246
Last week
No. 15,173
Peak
No. 12,161
Days on chart
36
0/ 16
players now
0% full
0
7-day average
peak –
#15,419
rank
top 69%
23d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 23 Sep15,596
  2. 30 Sep15,586
  3. 7 Oct12,616
  4. 14 Oct15,922
  5. 21 Oct15,173
  6. now15,419
RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct14 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

11.8 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Mon 5 OctWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 07:38 UTC23d ago 1 – running 0
Wed 23 Sep, 13:02 UTC35d ago 1 halved by day 1 11.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What happens on wipe day at A Shockbyte Rust Server?

The busiest moments of its recent wipes averaged 1 players. It took 1 hours from the latest wipe for the crowd to peak. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. If the crowd did not hold, it was under half by day 1.

How often does A Shockbyte Rust Server wipe?

The record of wipes on A Shockbyte Rust Server is too thin to show a rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 23 days 19 hours.

Tag guide

Which Rust Server Rank filters and lists does A Shockbyte Rust Server turn up in?

These Rust Server Rank lists include A Shockbyte Rust Server: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on A Shockbyte Rust Server?

These are the tags A Shockbyte Rust Server puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp16 (Max players): Capacity: 16 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, run the same version: protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded is where it is listed, because plugins or settings change the game. At the top of this page, the tags show the players now, the queue and the time the world was made.

Rules, map and settings

Which map is in play on A Shockbyte Rust Server?

A procedural map of size 2,000 with seed 50000 is what A Shockbyte Rust Server runs, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What settings and rules does A Shockbyte Rust Server have in place?

You will not find a gather rate in A Shockbyte Rust Server's name. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Raiding and fighting other players are both possible. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. Anti-cheat: Valve's VAC is off.

Server info

What Rust version is A Shockbyte Rust Server on?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles that update.

Is A Shockbyte Rust Server online, and how often does it stay up?

You will find A Shockbyte Rust Server offline right now, with its last sighting 7 days 20 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. On 23 September 2026 it first appeared on Rust Server Rank.

In which location is A Shockbyte Rust Server hosted?

No region comes from A Shockbyte Rust Server. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 172.240.87.216:29635.

Player count

What kind of population does A Shockbyte Rust Server carry?

Offline at the moment, A Shockbyte Rust Server was last seen 7 days 20 hours ago.

Where does A Shockbyte Rust Server place in the rankings?

A seven-day player-hours count places A Shockbyte Rust Server at #15,419 across every ranked server, within the top 69%.

How to join

How do you get into A Shockbyte Rust Server?

Press F1 in Rust to bring up the console, then enter client.connect 172.240.87.216:29635. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp16,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp16
Max players Capacity: 16 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, run the same version: protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.