Rust Server RankThe weekly server chart
On air 11,721 servers on air 61,329 listening now 3,285 with a crowd 177 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Rust – Falling Kingdoms

Offline 172.240.87.139:25191 checked 16d ago

moddedoxide
This week
15,398down 887
Last week
No. 14,511
Peak
No. 3,916
Days on chart
31
0/ 40
players now
0% full
0
7-day average
peak –
#15,398
rank
top 71%
21d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 22 Sep4,247
  2. 29 Sep4,395
  3. 6 Oct15,455
  4. 13 Oct14,511
  5. now15,398
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

10.9 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Thu 8 OctMon 28 SepWed 16 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 13:55 UTC21d ago 2 – running 0
Mon 28 Sep, 17:20 UTC31d ago 1 halved by day 2 9.9 days 0
Wed 16 Sep, 18:09 UTC43d ago 3 halved by day 4 12 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What should you expect on Rust – Falling Kingdoms when wipe day comes?

Averaged over its recent wipes, the crowd reached 2 at the peak. 1 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. On the wipes that did not hold, the fall below half came by day 3.

On what schedule does Rust – Falling Kingdoms wipe?

There is no telling the next wipe on Rust – Falling Kingdoms: it wipes whenever it chooses, with no pattern. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been on this world for 21 days 10 hours.

Tags

Where does Rust – Falling Kingdoms appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include Rust – Falling Kingdoms: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on Rust – Falling Kingdoms?

The game's server browser picks up the tags Rust – Falling Kingdoms publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): It holds 40 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): To join, run the same version: protocol 2634; cs167398 (Build): Running game build 167398; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

Which map is in play on Rust – Falling Kingdoms?

The map on Rust – Falling Kingdoms is procedural, size 3,500, seed 50000, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page. The map goes by the name Custom Map.

What rules apply on Rust – Falling Kingdoms, and what settings does it use?

The name of Rust – Falling Kingdoms does not state a gather rate. Up to 8 players per group, which is the game's default. It runs survival, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Oxide. Anti-cheat: Valve's VAC is on.

About the server

Which Rust build is Rust – Falling Kingdoms running?

On Linux, Rust – Falling Kingdoms runs Rust network protocol 2634 and build 167398. The same protocol is required to join, and Steam takes care of the update.

How dependable is Rust – Falling Kingdoms, and is it online?

You will find Rust – Falling Kingdoms offline right now, with its last sighting 16 days 17 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. It came to Rust Server Rank on 14 September 2026 for the first time.

In which location is Rust – Falling Kingdoms hosted?

There is no region published for Rust – Falling Kingdoms. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 172.240.87.139:25191.

Numbers

Is Rust – Falling Kingdoms a busy server?

Offline at the moment, Rust – Falling Kingdoms was last seen 16 days 17 hours ago.

Where does Rust – Falling Kingdoms sit in the Rust server rankings?

A seven-day player-hours count places Rust – Falling Kingdoms at #15,398 across every ranked server, within the top 71%.

Join details

How do you get into Rust – Falling Kingdoms?

You can type client.connect 172.240.87.139:25191 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp40
Max players It holds 40 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2634
Protocol To join, run the same version: protocol 2634.
cs167398
Build Running game build 167398.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.