Artist page · Modded · on air
DiggyTown - Solo-Duo-Trio-Quad
Online 172.240.47.243:25619 checked 19m ago
- Last week
- No. 15,125
- Peak
- No. 15,125
- Days on chart
- 20
Rank
- 15 Oct15,854
- 22 Oct15,125
- now15,349
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 21/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 132/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 36/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 10/ 700
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 44/ 700
- 6 RustSpain.com | EU Main 182/ 215
Quick answers
Wipe days
How often does DiggyTown - Solo-Duo-Trio-Quad wipe?
No rhythm can be read yet from the wipes on record for DiggyTown - Solo-Duo-Trio-Quad. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 19 days 2 hours.
Tag guide
Where does DiggyTown - Solo-Duo-Trio-Quad appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature DiggyTown - Solo-Duo-Trio-Quad: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it shows up.
What do DiggyTown - Solo-Duo-Trio-Quad's tags tell you?
The game's server browser picks up the tags DiggyTown - Solo-Duo-Trio-Quad publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp60 (Max players): The slot count is 60; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Running game build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Carbon, the plugin framework, is running here. At the top of this page, the tags show the players now, the queue and the time the world was made.
Settings
Which map is in play on DiggyTown - Solo-Duo-Trio-Quad?
The map on DiggyTown - Solo-Duo-Trio-Quad is procedural, size 4,000, seed 1515203761, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.
What rules apply on DiggyTown - Solo-Duo-Trio-Quad, and what settings does it use?
No gather rate appears in DiggyTown - Solo-Duo-Trio-Quad's name. Up to 8 players per group, which is the game's default. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Carbon. The VAC anti-cheat from Valve is on.
Server details
What Rust version is DiggyTown - Solo-Duo-Trio-Quad on?
On Linux, DiggyTown - Solo-Duo-Trio-Quad runs Rust network protocol 2635 and build 168909. Steam keeps it updated, but your game has to be on the same protocol to join.
Is DiggyTown - Solo-Duo-Trio-Quad online, and how often does it stay up?
You will find DiggyTown - Solo-Duo-Trio-Quad online at this moment. Its own uptime figure puts the last restart at roughly 10 hours ago. 143 of 168 hours is 85% of the time over the last 7 full days. On 10 October 2026 it first appeared on Rust Server Rank.
Is DiggyTown - Solo-Duo-Trio-Quad smooth to play on?
Its average over the last 48 hours was 211 server fps; 141 was the lowest it went. Buildings, deployables and everything else added up to as many as 89,943 entities. Memory use reached 3,289 MB at its peak. What you feel as lag is low fps and an entity count on the way up.
Where does DiggyTown - Solo-Duo-Trio-Quad sit?
No region is published by DiggyTown - Solo-Duo-Trio-Quad. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 172.240.47.243:25619 is its address.
Numbers
What kind of population does DiggyTown - Solo-Duo-Trio-Quad carry?
Right now 0 players are on DiggyTown - Solo-Duo-Trio-Quad, with 60 slots in total. The seven-day average for players is 0.
What position does DiggyTown - Solo-Duo-Trio-Quad hold among Rust servers?
Over the last seven days, DiggyTown - Solo-Duo-Trio-Quad has clocked the player hours that put it at #15,262, inside the top 69% of all ranked servers.
Join details
What is the way to join DiggyTown - Solo-Duo-Trio-Quad?
In Rust, press F1 and enter client.connect 172.240.47.243:25619 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.