Rust Server RankThe weekly server chart
On air 11,897 servers on air 102,621 listening now 3,980 with a crowd 399 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

The Playground | Experimental Mods & Testing

Online 172.240.123.100:25602 checked 10m ago

moddedoxide
This week
5,107up 3.4k
Last week
No. 8,508
Peak
No. 5,126
Days on chart
40
0/ 40
players now
0% full
0
7-day average
peak 3
#5,107
rank
top 23%
5d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 24 Sep8,041
  2. 1 Oct7,219
  3. 8 Oct12,327
  4. 15 Oct13,468
  5. 22 Oct8,508
  6. now5,140
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Sound check

Server performance

025507510018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sat 24 OctSat 17 OctFri 16 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 15:04 UTC5d ago 3 – running 0
Sat 17 Oct, 16:51 UTC12d ago 1 halved by day 1 6.9 days 0
Fri 16 Oct, 20:54 UTC12d ago 1 – 0.8 days 0
Sun 4 Oct, 15:36 UTC25d ago 1 halved by day 2 12.2 days 0
Thu 1 Oct, 17:45 UTC FW28d ago 2 halved by day 1 2.9 days 1
Tue 29 Sep, 19:21 UTC29d ago 2 – 1.9 days 0
Sat 19 Sep, 18:57 UTC39d ago 2 halved by day 1 10 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What should you expect on The Playground | Experimental Mods & Testing when wipe day comes?

2 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 8 hours in. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. Where it failed to hold, day 1 is when the crowd went under half.

On what schedule does The Playground | Experimental Mods & Testing wipe?

The Playground | Experimental Mods & Testing picks irregular times to wipe, so no next date can be forecast. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 5 days 2 hours is how long the current world has been up.

Tag guide

Which Rust Server Rank filters and lists does The Playground | Experimental Mods & Testing turn up in?

These Rust Server Rank lists include The Playground | Experimental Mods & Testing: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do The Playground | Experimental Mods & Testing's tags tell you?

These are the tags The Playground | Experimental Mods & Testing puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): The slot count is 40; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Running game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Map and rules

On what map does The Playground | Experimental Mods & Testing play?

A procedural map of size 4,500 with seed 1337 is what The Playground | Experimental Mods & Testing runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map. You will see the map name as: Custom Map.

What rules apply on The Playground | Experimental Mods & Testing, and what settings does it use?

You will not find a gather rate in The Playground | Experimental Mods & Testing's name. 8 players is the group limit, the default in the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs are Oxide. Anti-cheat: Valve's VAC is on.

About the server

Which Rust build is The Playground | Experimental Mods & Testing running?

Rust network protocol 2635 and build 168909 is the version, Linux the system, and The Playground | Experimental Mods & Testing the server. To join, your game must be on the same protocol; Steam handles that update.

Is The Playground | Experimental Mods & Testing online, and how often does it stay up?

The Playground | Experimental Mods & Testing is live as you read this. About 13 hours ago it restarted last, judged by its reported uptime. Across the last 7 full days it stayed up for 167 of 168 hours, 99% of the time. On 13 September 2026 it first appeared on Rust Server Rank.

What is performance like on The Playground | Experimental Mods & Testing?

Its average over the last 48 hours was 64 server fps; 35 was the lowest it went. Up to 151,610 entities sat in the world: buildings, deployables and the rest. At its highest, memory use hit 4,725 MB. What you feel as lag is low fps and an entity count on the way up.

Where does The Playground | Experimental Mods & Testing sit?

There is no region published for The Playground | Experimental Mods & Testing. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 172.240.123.100:25602 is its address.

Numbers

How many players does The Playground | Experimental Mods & Testing usually have?

Of 40 slots on The Playground | Experimental Mods & Testing, 0 are taken at the moment. Averaging 0 players over the last week, it hit a high of 3. At 23:00 UTC it saw its busiest spell of the last 48 hours, averaging 0 players.

What position does The Playground | Experimental Mods & Testing hold among Rust servers?

A seven-day player-hours count places The Playground | Experimental Mods & Testing at #5,107 across every ranked server, within the top 23%.

Connect

What is the way to join The Playground | Experimental Mods & Testing?

Press F1 in Rust to bring up the console, then enter client.connect 172.240.123.100:25602. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Head to https://mrga.craftingstore.net/ for its website.

Genre tags

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp40
Max players The slot count is 40.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Running game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.