Rust Server RankThe weekly server chart
On air 11,824 servers on air 96,179 listening now 3,864 with a crowd 529 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Carbon Plugin Dev

Offline 172.105.105.17:28015 checked 10d ago

moddedcarbon
This week
15,306up 135
Last week
No. 15,441
Peak
No. 15,125
Days on chart
23
0/ 10
players now
0% full
0
7-day average
peak –
#15,306
rank
top 70%
10d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 3 Oct16,897
  2. 10 Oct15,991
  3. 19 Oct15,441
  4. now15,306
RankRank in region
15k10k15k20k2 Oct6 Oct11 Oct17 Oct22 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.2 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Mon 19 OctWed 14 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 05:00 UTC10d ago 0 – running 0
Wed 14 Oct, 05:44 UTC15d ago 0 – 5 days 0
Fri 2 Oct, 18:56 UTC27d ago 0 – 11.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 ShockRust | Blue | NoLimitno group limit · 151 on average 75/ 500
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 126/ 100
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 137/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average 44/ 700
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average 133/ 700
  6. 6 RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average 348/ 350
The request line

Quick answers

from the figures on this page

Wipe times

What happens on wipe day at Carbon Plugin Dev?

0 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 0 hours in.

When does Carbon Plugin Dev wipe?

There is no telling the next wipe on Carbon Plugin Dev: it wipes whenever it chooses, with no pattern. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 10 days 15 hours.

Tag guide

Which Rust Server Rank filters and lists does Carbon Plugin Dev turn up in?

These Rust Server Rank lists feature Carbon Plugin Dev: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do Carbon Plugin Dev's tags tell you?

Here are the tags Carbon Plugin Dev publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs167781 (Build): Running game build 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework in use: Carbon. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Map and rules

On what map does Carbon Plugin Dev play?

A procedural map is what Carbon Plugin Dev runs, generated by the game.

What rules apply on Carbon Plugin Dev, and what settings does it use?

You will not find a gather rate in Carbon Plugin Dev's name. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded: plugins or settings change the game. The plugins it runs are Carbon. The VAC anti-cheat from Valve is on.

About the server

What Rust version is Carbon Plugin Dev on?

On Linux, Carbon Plugin Dev runs Rust network protocol 2634 and build 167781. Steam keeps it updated, but your game has to be on the same protocol to join.

Is Carbon Plugin Dev online, and how often does it stay up?

Last seen 10 days 3 hours ago, Carbon Plugin Dev is offline as you read this. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. The first sighting here was on 2 October 2026, logged by Rust Server Rank.

In which location is Carbon Plugin Dev hosted?

No region comes from Carbon Plugin Dev. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 172.105.105.17:28015.

Player count

What kind of population does Carbon Plugin Dev carry?

Offline at the moment, Carbon Plugin Dev was last seen 10 days 3 hours ago.

What position does Carbon Plugin Dev hold among Rust servers?

The last seven days of player hours rank Carbon Plugin Dev at #15,306, inside the top 70% of ranked servers.

How to join

What is the way to join Carbon Plugin Dev?

You can type client.connect 172.105.105.17:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^z,^y

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players Capacity: 10 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Your game has to match protocol 2634 to get in.
cs167781
Build Running game build 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set here.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.