Rust Server RankThe weekly server chart
On air 11,614 servers on air 34,171 listening now 2,816 with a crowd 69 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

RustProject DEV

Offline 171.225.248.136:28015 checked 9d ago

moddedcarbon
This week
15,322down 9.3k
Last week
No. 6,007
Peak
No. 5,709
Days on chart
18
0/ 10
players now
0% full
0
7-day average
peak –
#15,322
rank
top 70%
24d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 12 Oct7,036
  2. 19 Oct6,007
  3. now15,322
RankRank in region
15k10k15k20k9 Oct12 Oct16 Oct19 Oct23 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average 86/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 28/ 700
  5. 5 RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 3/ 200
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The request line

Quick answers

from the figures on this page

Reset schedule

How often does RustProject DEV wipe?

Too few wipes are logged for RustProject DEV to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 24 days 16 hours is how long the current world has been up.

Tag guide

Which Rust Server Rank filters and lists does RustProject DEV turn up in?

These Rust Server Rank lists include RustProject DEV: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by the tags on RustProject DEV?

The game's server browser picks up the tags RustProject DEV publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs166494 (Build): Build number: 166494; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

Which map is in play on RustProject DEV?

Generated by the game, the map on RustProject DEV is procedural.

What rules apply on RustProject DEV, and what settings does it use?

The name of RustProject DEV does not state a gather rate. The game's default applies: groups of up to 8 players. survival is the game mode, gather, build and raid in the standard game. Raiding and fighting other players are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs are Carbon. Valve's VAC anti-cheat is switched on.

About the server

What Rust version is RustProject DEV on?

The setup is Rust network protocol 2634 and build 166494 on Windows, and that is RustProject DEV. Steam keeps it updated, but your game has to be on the same protocol to join.

Is RustProject DEV online, and how often does it stay up?

You will find RustProject DEV offline right now, with its last sighting 9 days 12 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. The first sighting here was on 9 October 2026, logged by Rust Server Rank.

Where does RustProject DEV sit?

No region is published by RustProject DEV. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 171.225.248.136:28015 is its address.

Numbers

Is RustProject DEV a busy server?

Offline at the moment, RustProject DEV was last seen 9 days 12 hours ago.

Where does RustProject DEV place in the rankings?

Over the last seven days, RustProject DEV has clocked the player hours that put it at #15,322, inside the top 70% of all ranked servers.

How to join

What is the way to join RustProject DEV?

You can type client.connect 171.225.248.136:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2634
Protocol Your game has to match protocol 2634 to get in.
cs166494
Build Build number: 166494.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.