Rust Server RankThe weekly server chart
On air 11,682 servers on air 54,903 listening now 3,147 with a crowd 122 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies

Online 170.23.230.165:25587 checked 8m ago

moddedoxide
This week
9,084down 2.7k
Last week
No. 6,395
Peak
No. 5,760
Days on chart
34
0/ 50
players now
0% full
0
7-day average
peak 2
#9,084
rank
top 41%
7d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 2 Oct11,961
  2. 9 Oct6,618
  3. 16 Oct6,689
  4. 23 Oct6,395
  5. now9,084
RankRank in region
15k10k15k20k27 Sep4 Oct10 Oct17 Oct23 Oct30 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.511.5202:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Sound check

Server performance

05010015020002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

11.1 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Thu 22 OctFri 2 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 05:15 UTC7d ago 1 – running 0
Fri 2 Oct, 05:32 UTC27d ago 1 halved by day 3 20 days 0
Tue 29 Sep, 23:11 UTC30d ago 1 held half 2.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

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  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 123/ 100
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average 30/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average 8/ 700
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average 37/ 700
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The request line

Quick answers

from the figures on this page

Reset schedule

What happens on wipe day at 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies?

The busiest moments of its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that is what happened in 50% of its recent wipes. Where it failed to hold, day 3 is when the crowd went under half.

On what schedule does 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies wipe?

There is no telling the next wipe on 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies: it wipes whenever it chooses, with no pattern. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 7 days 20 hours is how long the current world has been up.

Tag guide

Where does 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies: Modded Rust server rankings and Rust zombie servers, ranked. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by the tags on 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies?

The game's server browser picks up the tags 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs167781 (Build): Running game build 167781; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.

Map and rules

Which map is in play on 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies?

The map on 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies is procedural, size 6,000, seed 654812, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What settings and rules does 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies have in place?

You will not find a gather rate in 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies's name. The game's default applies: groups of up to 8 players. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Oxide. Valve's VAC anti-cheat is switched on.

About the server

What Rust version is 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies on?

Rust network protocol 2635 and build 167781 is the version, Linux the system, and 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies the server. Steam keeps it updated, but your game has to be on the same protocol to join.

Is 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies online, and how often does it stay up?

Right now 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies is up and taking players. Its own uptime figure puts the last restart at roughly 6 days 21 hours ago. 167 of 168 hours is 99% of the time over the last 7 full days. On 27 September 2026 it first appeared on Rust Server Rank.

What is performance like on 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies?

Never below 49, it averaged 75 server fps across the last 48 hours. The world carried as many as 222,799 entities, buildings and deployables among them. At its highest, memory use hit 6,804 MB. Lag, to players, is those two things together: low fps and a rising entity count.

In which location is 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies hosted?

There is no region published for 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 170.23.230.165:25587 is its address.

Population

Is 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies a busy server?

Right now 0 players are on 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies, with 50 slots in total. Averaging 0 players over the last week, it hit a high of 2. Its busiest hour in the last 48 hours was 17:00 UTC, when it averaged 1 players.

Where does 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies sit in the Rust server rankings?

Over the last seven days, 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies has clocked the player hours that put it at #9,084, inside the top 41% of all ranked servers.

Connect

How do you get into 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies?

You can type client.connect 170.23.230.165:25587 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs167781
Build Running game build 167781.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.