Artist page · Modded · on air
RCE TAKEOVER
Online 170.23.127.203:25565 checked 9m ago
- Last week
- No. 15,125
- Peak
- No. 15,125
- Days on chart
- 40
Rank
- 24 Sep15,837
- 1 Oct16,111
- 8 Oct15,970
- 15 Oct15,854
- 22 Oct15,125
- now15,349
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 05:14 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 183/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 127/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 182/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 85/ 700
- 5 RustSpain.com | EU Main 343/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 246/ 700
Quick answers
Wipe days
What should you expect on RCE TAKEOVER when wipe day comes?
0 players is the average busiest figure across its recent wipes. It took 0 hours from the latest wipe for the crowd to peak.
On what schedule does RCE TAKEOVER wipe?
The record of wipes on RCE TAKEOVER is too thin to show a rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 26 days 10 hours.
Tag guide
Which Rust Server Rank filters and lists does RCE TAKEOVER turn up in?
These Rust Server Rank lists include RCE TAKEOVER: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on RCE TAKEOVER?
The game's server browser picks up the tags RCE TAKEOVER publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): It holds 200 players; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Running game build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.
Settings
Which map is in play on RCE TAKEOVER?
A procedural map of size 3,000 with seed 2345976 is what RCE TAKEOVER runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.
What settings and rules does RCE TAKEOVER have in place?
No gather rate appears in RCE TAKEOVER's name. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Raiding and fighting other players are both possible. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Oxide. The VAC anti-cheat from Valve is on.
Server info
What Rust version is RCE TAKEOVER on?
On Linux, RCE TAKEOVER runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update.
Is RCE TAKEOVER online, and how often does it stay up?
RCE TAKEOVER is live as you read this. Its own uptime figure puts the last restart at roughly 8 hours ago. Across the last 7 full days it stayed up for 167 of 168 hours, 99% of the time. It came to Rust Server Rank on 13 September 2026 for the first time.
What is performance like on RCE TAKEOVER?
The last 48 hours gave an average of 235 server fps, with a floor of 191. The world carried as many as 44,868 entities, buildings and deployables among them. It climbed to 2,063 MB of memory at most. What you feel as lag is low fps and an entity count on the way up.
Where in the world is RCE TAKEOVER based?
There is no region published for RCE TAKEOVER. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 170.23.127.203:25565 is its address.
Numbers
How many players does RCE TAKEOVER usually have?
The live picture at RCE TAKEOVER: 0 players, 200 slots. The seven-day average for players is 0.
Where does RCE TAKEOVER sit in the Rust server rankings?
Over the last seven days, RCE TAKEOVER has clocked the player hours that put it at #15,344, inside the top 69% of all ranked servers.
How to join
How do you get into RCE TAKEOVER?
You can type client.connect 170.23.127.203:25565 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.