Rust Server RankThe weekly server chart
On air 11,848 servers on air 93,384 listening now 3,880 with a crowd 381 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

RCE TAKEOVER

Online 170.23.127.203:25565 checked 9m ago

moddedoxide
This week
15,344down 219
Last week
No. 15,125
Peak
No. 15,125
Days on chart
40
0/ 200
players now
0% full
0
7-day average
peak –
#15,344
rank
top 69%
26d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 24 Sep15,837
  2. 1 Oct16,111
  3. 8 Oct15,970
  4. 15 Oct15,854
  5. 22 Oct15,125
  6. now15,349
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 05:14 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average 85/ 700
  5. 5 RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average 343/ 200
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The request line

Quick answers

from the figures on this page

Wipe days

What should you expect on RCE TAKEOVER when wipe day comes?

0 players is the average busiest figure across its recent wipes. It took 0 hours from the latest wipe for the crowd to peak.

On what schedule does RCE TAKEOVER wipe?

The record of wipes on RCE TAKEOVER is too thin to show a rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 26 days 10 hours.

Tag guide

Which Rust Server Rank filters and lists does RCE TAKEOVER turn up in?

These Rust Server Rank lists include RCE TAKEOVER: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on RCE TAKEOVER?

The game's server browser picks up the tags RCE TAKEOVER publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): It holds 200 players; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Running game build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.

Settings

Which map is in play on RCE TAKEOVER?

A procedural map of size 3,000 with seed 2345976 is what RCE TAKEOVER runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What settings and rules does RCE TAKEOVER have in place?

No gather rate appears in RCE TAKEOVER's name. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Raiding and fighting other players are both possible. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Oxide. The VAC anti-cheat from Valve is on.

Server info

What Rust version is RCE TAKEOVER on?

On Linux, RCE TAKEOVER runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update.

Is RCE TAKEOVER online, and how often does it stay up?

RCE TAKEOVER is live as you read this. Its own uptime figure puts the last restart at roughly 8 hours ago. Across the last 7 full days it stayed up for 167 of 168 hours, 99% of the time. It came to Rust Server Rank on 13 September 2026 for the first time.

What is performance like on RCE TAKEOVER?

The last 48 hours gave an average of 235 server fps, with a floor of 191. The world carried as many as 44,868 entities, buildings and deployables among them. It climbed to 2,063 MB of memory at most. What you feel as lag is low fps and an entity count on the way up.

Where in the world is RCE TAKEOVER based?

There is no region published for RCE TAKEOVER. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 170.23.127.203:25565 is its address.

Numbers

How many players does RCE TAKEOVER usually have?

The live picture at RCE TAKEOVER: 0 players, 200 slots. The seven-day average for players is 0.

Where does RCE TAKEOVER sit in the Rust server rankings?

Over the last seven days, RCE TAKEOVER has clocked the player hours that put it at #15,344, inside the top 69% of all ranked servers.

How to join

How do you get into RCE TAKEOVER?

You can type client.connect 170.23.127.203:25565 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players It holds 200 players.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build Running game build 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.