Rust Server RankThe weekly server chart
On air 11,753 servers on air 57,310 listening now 3,407 with a crowd 132 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Console [SLK]

Offline 169.155.239.203:28020 checked 27d ago

moddedcarbon
This week
16,275down 164
Last week
No. 16,111
Peak
No. 16,111
Days on chart
8
0/ 100
players now
0% full
0
7-day average
peak –
#16,275
rank
top 69%
31d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 1 Oct16,111
  2. now16,275
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average 62/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average 51/ 700
  5. 5 RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 16/ 200
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 10/ 1000
The request line

Quick answers

from the figures on this page

Reset schedule

How often does Console [SLK] wipe?

Too few wipes are logged for Console [SLK] to reveal its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been on this world for 31 days 8 hours.

Lists and filters

Which Rust Server Rank filters and lists does Console [SLK] turn up in?

These Rust Server Rank lists feature Console [SLK]: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do Console [SLK]'s tags tell you?

The game's server browser picks up the tags Console [SLK] publishes, which are: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, run the same version: protocol 2633; cs165217 (Build): Running game build 165217; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; ^y (Carbon): The Carbon plugin framework is installed. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

On what map does Console [SLK] play?

Generated by the game, the map on Console [SLK] is procedural.

What settings and rules does Console [SLK] have in place?

No gather rate appears in Console [SLK]'s name. Up to 8 players per group, which is the game's default. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Carbon. Anti-cheat: Valve's VAC is on.

Server details

Which Rust build is Console [SLK] running?

The setup is Rust network protocol 2633 and build 165217 on Windows, and that is Console [SLK]. Steam keeps it updated, but your game has to be on the same protocol to join.

How reliable is Console [SLK], and is it online now?

You will find Console [SLK] offline right now, with its last sighting 27 days 5 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. It came to Rust Server Rank on 1 October 2026 for the first time.

In which location is Console [SLK] hosted?

There is no region published for Console [SLK]. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 169.155.239.203:28020 is its address.

Population

Is Console [SLK] a busy server?

The last time Console [SLK] was seen was 27 days 5 hours ago; it is offline now.

Where does Console [SLK] sit in the Rust server rankings?

The last seven days of player hours rank Console [SLK] at #16,275, inside the top 69% of ranked servers.

Connect

How do you get into Console [SLK]?

In Rust, press F1 and enter client.connect 169.155.239.203:28020 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^z,^y

Game

gmvanilla
Game mode Survival in vanilla form.
mp100
Max players Capacity: 100 slots.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol To join, run the same version: protocol 2633.
cs165217
Build Running game build 165217.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.