Rust Server RankThe weekly server chart
On air 11,617 servers on air 33,246 listening now 2,800 with a crowd 72 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly

Online NA 168.197.96.43:28015 checked 7m ago

2x biweekly wipes vanillamoddedoxide
This week
3,426down 903
Last week
No. 2,523
Peak
No. 2,523
Days on chart
40
1/ 100
players now
1% full
1
7-day average
peak 5
#3,426
rank
top 15% · #564 in NA
13d ago
last wipe
biweekly schedule
7d 12h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 24 Sep5,968
  2. 1 Oct4,011
  3. 8 Oct3,463
  4. 15 Oct3,208
  5. 22 Oct2,523
  6. now3,253
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers, top 30% in NA. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.511.5207:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Sound check

Server performance

05010015020007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 9

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 14d 17hThu 12 Nov, 23:13 UTC
  3. 35d 12hThu 3 Dec, 19:00 UTCFW
  4. 42d 17hThu 10 Dec, 23:13 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 4 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 23:13 UTC13d ago 7 – running 2
Thu 1 Oct, 17:59 UTC FW27d ago 4 halved by day 13 14.2 days 0
Thu 17 Sep, 23:13 UTC41d ago 1 halved by day 5 13.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What happens on wipe day at TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?

Averaged over its recent wipes, the crowd reached 4 at the peak. It took 4 hours from the latest wipe for the crowd to peak. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. Where it failed to hold, day 9 is when the crowd went under half.

On what schedule does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly wipe?

TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly follows a wipe rhythm of every 4 weeks on Thursday at 23:13 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the point where all Rust servers wipe. 13 days 6 hours is how long the current world has been up. Every two weeks is the wipe schedule printed in its tags.

Tags

Which Rust Server Rank filters and lists does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly turn up in?

These Rust Server Rank lists feature TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly: Best 2x Rust servers, Modded Rust server rankings and Best US Rust servers. Filter the server list by Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x and it shows up.

How should you read the tags on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?

The game's server browser picks up the tags TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Facepunch's game as shipped: no altered rates, kits or rules; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; NA (North America): In the server browser it sits under North America. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Settings

On what map does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly play?

The map on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly is procedural, size 3,000, seed 1611451828, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What settings and rules does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly have in place?

By its name, TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly runs 2x gather. The game's default applies: groups of up to 8 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running on it. Its own description is vanilla: facepunch's game as shipped: no altered rates, kits or rules. Anti-cheat: Valve's VAC is on.

About the server

What Rust version is TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly on?

The setup is Rust network protocol 2635 and build 168909 on Linux, and that is TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly, and is it online?

Right now TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly is up and taking players. About 11 hours ago it restarted last, judged by its reported uptime. 167 of 168 hours is 99% of the time over the last 7 full days. It came to Rust Server Rank on 13 September 2026 for the first time.

Is TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly smooth to play on?

Its average over the last 48 hours was 138 server fps; 95 was the lowest it went. The world carried as many as 53,785 entities, buildings and deployables among them. Memory use reached 3,949 MB at its peak. What you feel as lag is low fps and an entity count on the way up.

Where does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly sit?

The NA tag is what TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly uses to list itself in North America. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 168.197.96.43:28015 is its address.

Numbers

How many players does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly usually have?

The live picture at TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly: 1 players, 100 slots. Averaging 1 players over the last week, it hit a high of 5. At 07:00 UTC it saw its busiest spell of the last 48 hours, averaging 2 players.

What position does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly hold among Rust servers?

Seven days of player hours give TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly #3,426 overall, the top 15% of ranked servers, and #564 in North America.

How to join

How do you get into TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?

You can type client.connect 168.197.96.43:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. You can find its website at https://discord.com/invite/QpwNR4Tynm.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The slot count is 100.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla Facepunch's game as shipped: no altered rates, kits or rules.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.