Rust Server RankThe weekly server chart
On air 11,607 servers on air 35,149 listening now 2,874 with a crowd 60 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2

Online 168.119.64.99:50000 checked 8m ago

moddedoxide
This week
12,626down 188
Last week
No. 12,438
Peak
No. 8,913
Days on chart
39
0/ 40
players now
0% full
0
7-day average
peak 1
#12,626
rank
top 57%
6d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 23 Sep12,249
  2. 30 Sep11,187
  3. 7 Oct16,010
  4. 14 Oct9,143
  5. 21 Oct12,438
  6. now12,641
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123405:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040005:0014:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

19.2 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 17:03 UTC6d ago 0 – running 0
Fri 2 Oct, 12:38 UTC25d ago 0 – 19.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What happens on wipe day at Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?

0 players is the average busiest figure across its recent wipes. It took 0 hours from the latest wipe for the crowd to peak.

How often does Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 wipe?

No rhythm can be read yet from the wipes on record for Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 6 days 11 hours.

Tag guide

Which Rust Server Rank filters and lists does Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 turn up in?

These Rust Server Rank lists feature Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2: Modded Rust server rankings and Best Rust aim training servers. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it shows up.

What do Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2's tags tell you?

Here are the tags Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): The build is 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Map and rules

On what map does Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 play?

Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 runs a procedural map of size 6,000 with seed 1337, generated by the game. Same size and seed, same map, which RustMaps can show you from this page. It runs a map called Custom Map.

What settings and rules does Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 have in place?

You will not find a gather rate in Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2's name. 8 players is the group limit, the default in the game. survival is the game mode, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it under Modded: plugins or settings change the game. Plugins running here: Oxide. Valve's VAC anti-cheat is switched on.

Server info

What Rust version is Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 on?

Rust network protocol 2635 and build 168909 is the version, Linux the system, and Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 the server. Steam keeps it updated, but your game has to be on the same protocol to join.

How reliable is Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2, and is it online now?

Right now Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 is up and taking players. About 14 hours ago it restarted last, judged by its reported uptime. It was up 100% of the time across the last 7 full days, 168 of 168 hours. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

Is Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 smooth to play on?

The last 48 hours gave an average of 229 server fps, with a floor of 75. The world carried as many as 6,842 entities, buildings and deployables among them. Memory use reached 2,771 MB at its peak. Lag, to players, is those two things together: low fps and a rising entity count.

Where does Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 sit?

No region comes from Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 168.119.64.99:50000 is its address.

Population

What kind of population does Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 carry?

Of 40 slots on Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2, 0 are taken at the moment. It peaked at 1 players in the last seven days, averaging 0.

Where does Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 place in the rankings?

A seven-day player-hours count places Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 at #12,626 across every ranked server, within the top 57%.

Connect

What is the way to join Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?

In Rust, press F1 and enter client.connect 168.119.64.99:50000 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The slot count is 40.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build The build is 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.