Rust Server RankThe weekly server chart
On air 11,764 servers on air 70,199 listening now 3,422 with a crowd 215 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

10x Development

Online EU 168.100.163.159:28030 checked 11m ago

10x monthly wipes vanillamoddedoxide
This week
7,658up 2.8k
Last week
No. 10,463
Peak
No. 8,894
Days on chart
40
0/ ?
players now
0
7-day average
peak 2
#7,658
rank
top 34% · #2059 in EU
12h ago
last wipe
monthly schedule
6d 19h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 24 Sep11,329
  2. 1 Oct14,194
  3. 8 Oct13,234
  4. 15 Oct9,313
  5. 22 Oct10,463
  6. now10,600
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeakWipe
00.511.5200:0009:0019:0003:0012:0021:00Wiped Thu 29 Oct, 11:06 UTCWIPE

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

8.4 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

  1. 6d 19hThu 5 Nov, 19:00 UTCFW
  2. 34d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 21 OctWed 14 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 1 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 11:06 UTC12h ago – – running 0
Wed 21 Oct, 00:19 UTC8d ago 6 – – 0
Wed 14 Oct, 21:22 UTC15d ago 2 halved by day 1 6.1 days 0
Thu 1 Oct, 17:44 UTC FW28d ago 1 halved by day 2 13.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on 10x Development when wipe day comes?

Averaged over its recent wipes, the crowd reached 3 at the peak. It took 1 hours from the latest wipe for the crowd to peak. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. If the crowd did not hold, it was under half by day 1.

On what schedule does 10x Development wipe?

Once a month, with the force wipe, 10x Development wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it is running now dates from 12 hours. The tags carry a monthly schedule for wipes.

Tag guide

Which Rust Server Rank filters and lists does 10x Development turn up in?

These Rust Server Rank lists include 10x Development: 10x Rust servers, ranked live, The EU Rust chart this week and Modded Rust server rankings. Filter the server list by Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours; Gather rate: 10x and it shows up.

How should you read the tags on 10x Development?

Here are the tags 10x Development publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp0 (Max players): It holds 0 players; ts16 (Group limit): Teams cap at 16; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^m (Monthly): Monthly wipes, plus Facepunch's force wipe; ^v (Vanilla): Facepunch's game as shipped: no altered rates, kits or rules; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; modded (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): In the server browser it sits under Europe. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Rules, map and settings

What rules apply on 10x Development, and what settings does it use?

The name says it: 10x gather on 10x Development. You can group up to 16 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Oxide. Its own description is vanilla: facepunch's game as shipped: no altered rates, kits or rules. The VAC anti-cheat from Valve is on.

Server info

What Rust version is 10x Development on?

The setup is Rust network protocol 2635 and build 168909 on Linux, and that is 10x Development. To join, your game must be on the same protocol; Steam handles that update.

How dependable is 10x Development, and is it online?

You will find 10x Development online at this moment. Across the last 7 full days it stayed up for 167 of 168 hours, 99% of the time. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

Where in the world is 10x Development based?

In Europe, 10x Development lists itself with its EU tag. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 168.100.163.159:28030 is its address.

Player count

Is 10x Development a busy server?

0 is the live count on 10x Development at the moment. Averaging 0 players over the last week, it hit a high of 2. The busiest point in the last 48 hours came at 22:00 UTC, averaging 1 players.

Where does 10x Development sit in the Rust server rankings?

The last seven days of player hours put 10x Development at #7,658, within the top 34% of ranked servers and at #2,059 in Europe.

How to join

What is the way to join 10x Development?

Press F1 in Rust to bring up the console, then enter client.connect 168.100.163.159:28030. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts16,^o^z,modded

Game

gmrust
Game mode Survival, standard Rust style.
mp0
Max players It holds 0 players.
ts16
Group limit Teams cap at 16.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Monthly wipes, plus Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game as shipped: no altered rates, kits or rules.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.
modded
Modded Plugins or settings alter the game, so it sits under Modded.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.