Rust Server RankThe weekly server chart
On air 11,890 servers on air 93,731 listening now 4,066 with a crowd 170 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

10x Development

Online NA 168.100.163.159:28010 checked 10m ago

10x weekly wipes moddedoxide
This week
10,390down 102
Last week
No. 10,288
Peak
No. 5,992
Days on chart
38
0/ ?
players now
0
7-day average
peak 1
#10,390
rank
top 47% · #1309 in NA
26d ago
last wipe
weekly schedule
1d 22h
next wipe
Thu 29 Oct, 17:45 UTC
The chart run

Rank

daily · 1 is best
  1. 22 Sep6,111
  2. 29 Sep8,053
  3. 6 Oct8,619
  4. 13 Oct10,027
  5. 20 Oct10,288
  6. now10,396
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 47% of all ranked servers, top 70% in NA. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Sound check

Server performance

02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 17:45 UTC, in 1d 22h. Its weekly schedule tag · low confidence

7.8 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

Coming wipes

  1. 1d 22hThu 29 Oct, 17:45 UTC
  2. 8d 23hThu 5 Nov, 19:00 UTCFW
  3. 15d 22hThu 12 Nov, 17:45 UTC
  4. 22d 22hThu 19 Nov, 17:45 UTC
  5. 29d 22hThu 26 Nov, 17:45 UTC
  6. 36d 23hThu 3 Dec, 19:00 UTCFW
  7. 43d 22hThu 10 Dec, 17:45 UTC

The first 48 hours of its last wipes

Thu 1 OctMon 21 SepWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in, with 1 in the queue.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:45 UTC FW26d ago 0+1 queue – running 0
Mon 21 Sep, 18:37 UTC36d ago 1+1 queue halved by day 5 10 days 0
Wed 16 Sep, 04:14 UTC41d ago 4+1 queue halved by day 1 5.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 176 on average 190/ 250
  2. 2 Vitality - US 10x | No BPs | Kits | ShopNA · groups of 32+ · 10x · weekly · 64 on average 16/ 50
  3. 3 WARBANDITS.GG 10X No BPs Loot++|PvP|MyMini|Shop|Noob Friendly|XNA · groups of 100+ · 10x · weekly · 8 on average 7/ 100
  4. 4 Helix 10x No BPs | Loot++ | PvP | Shop | Kits | EventsNA · groups of 20+ · 10x · weekly · 3 on average 2/ 125
  5. 5 RustForNoobs.com | 10x | Clans | No BPs |x10 US | KitsNA · groups of 32+ · 10x · weekly · 3 on average 3/ 100
  6. 6 RAMPAGE 10X | WEEKLY WIPESNA · groups of 10+ · 10x · weekly · 3 on average 3/ 75
The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on 10x Development when wipe day comes?

Averaged over its recent wipes, the crowd reached 2 at the peak. The latest wipe peaked 0 hours in, with a queue of 1 beyond it. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. If the crowd did not hold, it was under half by day 3.

How often does 10x Development wipe?

10x Development's schedule cannot be confirmed from the wipes on record, which are too few; its tag guides the prediction. Thursday 29 October at 17:45 UTC is when the next wipe is due. It has been on this world for 26 days 1 hours. Look in its tags and you will find a weekly wipe schedule.

Tag guide

Who is behind 10x Development?

10x Development and 5 other servers we track publish a atlasrust.us hostname, so they are most likely run by the same operator.

Which Rust Server Rank filters and lists does 10x Development turn up in?

These Rust Server Rank lists feature 10x Development: 10x Rust servers, ranked live, Modded Rust server rankings and Best US Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 10x.

What is meant by the tags on 10x Development?

Here are the tags 10x Development publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): It holds 0 players; ts32 (Group limit): A team takes at most 32; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): The build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^w (Weekly): A wipe every week; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded is where it is listed, because plugins or settings change the game; modded (Modded): Modded is where it is listed, because plugins or settings change the game; NA (North America): North America is where the browser lists it. At the top of this page, the tags show the players now, the queue and the time the world was made.

Map and rules

Which map is in play on 10x Development?

A procedural map of size 5,500 with seed 1337 is what 10x Development runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map. It runs a map called Vitality Custom Map.

What rules apply on 10x Development, and what settings does it use?

The name says it: 10x gather on 10x Development. The group limit is 32 players. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.

Server info

What Rust version is 10x Development on?

On Linux, 10x Development runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of the update.

How reliable is 10x Development, and is it online now?

Right now 10x Development is up and taking players. Going by the uptime it reports, the last restart was about 2 days 16 hours ago. 168 of 168 hours is 100% of the time over the last 7 full days. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

Is 10x Development smooth to play on?

Never below 67, it averaged 67 server fps across the last 48 hours. Up to 340,587 entities sat in the world: buildings, deployables and the rest. Memory use reached 7,336 MB at its peak. Players call it lag: fps falling and entities piling up.

Where in the world is 10x Development based?

In North America, 10x Development lists itself with its NA tag. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 168.100.163.159:28010 is its address.

Population

How many players does 10x Development usually have?

10x Development shows 0 players as of right now. It peaked at 1 players in the last seven days, averaging 0.

Where does 10x Development sit in the Rust server rankings?

In North America the player-hours chart puts 10x Development at #1,309; across all ranked servers that is #10,390 and the top 47% over the last seven days.

Join details

How do you get into 10x Development?

You can type client.connect 168.100.163.159:28010 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts32,^o^z,modded

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players It holds 0 players.
ts32
Group limit A team takes at most 32.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build The build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set here.

Wipe schedule

^w
Weekly A wipe every week.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded is where it is listed, because plugins or settings change the game.
modded
Modded Modded is where it is listed, because plugins or settings change the game.

Region

NA
North America North America is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.