Rust Server RankThe weekly server chart
On air 11,739 servers on air 61,775 listening now 3,380 with a crowd 186 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Stillwater Testing

Offline 168.100.162.13:29015 checked 4d ago

vanillamoddedcarbon
This week
15,323down 6.5k
Last week
No. 8,861
Peak
No. 4,269
Days on chart
40
0/ 40
players now
0% full
0
7-day average
peak –
#15,323
rank
top 69%
12d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 24 Sep15,837
  2. 1 Oct6,966
  3. 8 Oct4,609
  4. 15 Oct5,169
  5. 22 Oct8,861
  6. now15,349
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.3 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 4

The first 48 hours of its last wipes

Sat 17 OctMon 5 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 00:30 UTC12d ago 2 – running 0
Mon 5 Oct, 18:31 UTC23d ago 3 halved by day 7 11.2 days 2
Thu 1 Oct, 15:42 UTC27d ago 1 held half 4.1 days 0
Thu 1 Oct, 06:00 UTC28d ago 2 – 0.4 days 0
Mon 28 Sep, 17:57 UTC30d ago 2 halved by day 1 2.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 ShockRust | Blue | NoLimitno group limit · 149 on average 157/ 500
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 120/ 100
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 187/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 69/ 700
  5. 5 RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 11/ 200
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 19/ 1000
The request line

Quick answers

from the figures on this page

Reset schedule

What happens on wipe day at Stillwater Testing?

The busiest moments of its recent wipes averaged 2 players. The crowd on the latest wipe peaked 2 hours in. The crowd stayed above half its peak until the next wipe in 33% of recent wipes. On the wipes that did not hold, the fall below half came by day 4.

How often does Stillwater Testing wipe?

There is no telling the next wipe on Stillwater Testing: it wipes whenever it chooses, with no pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 12 days 10 hours.

Tag guide

Who operates Stillwater Testing?

Stillwater Testing and 1 other server we track publish a stillwatershores.org hostname, so they are most likely run by the same operator.

Which Rust Server Rank filters and lists does Stillwater Testing turn up in?

These Rust Server Rank lists include Stillwater Testing: Modded Rust server rankings. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by the tags on Stillwater Testing?

The game's server browser picks up the tags Stillwater Testing publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): It holds 40 players; ts30 (Group limit): Teams cap at 30; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs167781 (Build): The build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; ^y (Carbon): Plugin framework in use: Carbon. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Rules, map and settings

Which map is in play on Stillwater Testing?

The map on Stillwater Testing is procedural, size 5,000, seed 1383972055, generated by the game. Same size and seed, same map, which RustMaps can show you from this page. The map goes by the name Custom Map.

What rules apply on Stillwater Testing, and what settings does it use?

The name of Stillwater Testing does not state a gather rate. 30 players is the group cap. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Modded: plugins or settings change the game. Plugins running here: Carbon. Its own description is vanilla: no changed rates, kits or rules: this is the game Facepunch ships. Valve's VAC anti-cheat is switched on.

Server details

What Rust version is Stillwater Testing on?

On Linux, Stillwater Testing runs Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of the update.

Is Stillwater Testing online, and how often does it stay up?

Down at the moment: Stillwater Testing was last seen 4 days 13 hours ago. It was up 42% of the time across the last 7 full days, 71 of 168 hours. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

In which location is Stillwater Testing hosted?

No region comes from Stillwater Testing. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 168.100.162.13:29015 is its address.

Numbers

How many players does Stillwater Testing usually have?

Right now Stillwater Testing is offline, last seen 4 days 13 hours ago. The seven-day average for players is 0.

Where does Stillwater Testing sit in the Rust server rankings?

A seven-day player-hours count places Stillwater Testing at #15,323 across every ranked server, within the top 69%.

Connect

How do you get into Stillwater Testing?

In Rust, press F1 and enter client.connect 168.100.162.13:29015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^z,^y,^v,gmrust,cs167781,ts30

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players It holds 40 players.
ts30
Group limit Teams cap at 30.
v2634
Protocol Your game has to match protocol 2634 to get in.
cs167781
Build The build is 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set here.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game Facepunch ships.

Mods and access

^z
Modded Modded is where it is listed, because plugins or settings change the game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.