Artist page · Modded · on air
Dev
Online NA 168.100.162.12:29015 checked 9m ago
- Last week
- No. 13,973
- Peak
- No. 8,860
- Days on chart
- 40
Rank
- 24 Sep8,860
- 1 Oct11,903
- 8 Oct15,970
- 15 Oct15,090
- 22 Oct13,973
- now13,076
Top 59% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Wednesday 4 November, 20:36 UTC, in 6d 13h. Its weekly schedule tag · low confidence
Coming wipes
- 6d 13hWed 4 Nov, 20:36 UTC
- 7d 11hThu 5 Nov, 19:00 UTCFW
- 13d 13hWed 11 Nov, 20:36 UTC
- 20d 13hWed 18 Nov, 20:36 UTC
- 27d 13hWed 25 Nov, 20:36 UTC
- 34d 13hWed 2 Dec, 20:36 UTC
- 35d 11hThu 3 Dec, 19:00 UTCFW
- 41d 13hWed 9 Dec, 20:36 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 20:36 UTC10h ago | – | – | running | 0 |
| Mon 26 Oct, 19:35 UTC2d ago | 1 | halved by day 1 | 2 days | 0 |
| Fri 23 Oct, 04:45 UTC6d ago | 1 | halved by day 1 | 3.6 days | 0 |
| Thu 22 Oct, 04:06 UTC7d ago | 1 | – | 1 days | 0 |
| Wed 14 Oct, 20:24 UTC14d ago | 1 | halved by day 1 | 7.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 [NA] Willjum's Solo Only | Thursday Wipes 4/ 100
- 2 Rust Degens - US Vanilla | Fridays 3/ 150
- 3 Rusty Moose |US Main| 26/ 250
- 4 Rustoria.co - US Main 24/ 250
- 5 Rusty Moose |US Mondays| 243/ 275
- 6 Rustoria.co - US Mondays 190/ 200
Quick answers
Wipe days
What should you expect on Dev when wipe day comes?
The busiest moments of its recent wipes averaged 1 players. It took 0 hours from the latest wipe for the crowd to peak. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. Where it failed to hold, day 1 is when the crowd went under half.
When does Dev wipe?
The prediction follows its tag, since Dev's logged wipes are too few to confirm the schedule. Mark Wednesday 4 November at 20:36 UTC: that is the next wipe. 10 hours is how long the current world has been up. Look in its tags and you will find a weekly wipe schedule.
Lists and filters
Where does Dev appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature Dev: Modded Rust server rankings and Best US Rust servers. Filter the server list by Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours and it shows up.
What do Dev's tags tell you?
Here are the tags Dev publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): Capacity: 0 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Running game build 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^w (Weekly): A wipe every week; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; NA (North America): North America is where the browser lists it. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Rules, map and settings
On what map does Dev play?
Dev runs a procedural map of size 3,700 with seed 1337, generated by the game. Same size and seed, same map, which RustMaps can show you from this page. The map goes by the name Custom Map.
What settings and rules does Dev have in place?
No gather rate appears in Dev's name. Up to 8 players per group, which is the game's default. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. Valve's VAC anti-cheat is switched on.
About the server
What Rust version is Dev on?
On Linux, Dev runs Rust network protocol 2635 and build 168909. Steam keeps it updated, but your game has to be on the same protocol to join.
How reliable is Dev, and is it online now?
Dev is live as you read this. Going by the uptime it reports, the last restart was about 9 hours ago. Across the last 7 full days it stayed up for 167 of 168 hours, 99% of the time. On 13 September 2026 it first appeared on Rust Server Rank.
How smoothly does Dev run?
The last 48 hours gave an average of 59 server fps, with a floor of 46. Buildings, deployables and everything else added up to as many as 73,132 entities. Memory use reached 3,224 MB at its peak. Players call it lag: fps falling and entities piling up.
In which location is Dev hosted?
In North America, Dev lists itself with its NA tag. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 168.100.162.12:29015.
Numbers
How many players does Dev usually have?
0 is the live count on Dev at the moment. It peaked at 1 players in the last seven days, averaging 0. The busiest point in the last 48 hours came at 20:00 UTC, averaging 0 players.
What position does Dev hold among Rust servers?
Seven days of player hours give Dev #13,059 overall, the top 59% of ranked servers, and #1,410 in North America.
Connect
What is the way to join Dev?
Press F1 in Rust to bring up the console, then enter client.connect 168.100.162.12:29015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.