Rust Server RankThe weekly server chart
On air 11,733 servers on air 61,573 listening now 3,391 with a crowd 186 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Vanilla · on air

Testserver

Online 168.100.162.11:28075 checked 12m ago

vanillapremium
This week
15,323down 198
Last week
No. 15,125
Peak
No. 13,002
Days on chart
38
0/ ?
players now
0
7-day average
peak –
#15,323
rank
top 69%
17d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 24 Sep15,837
  2. 1 Oct13,002
  3. 8 Oct15,970
  4. 15 Oct15,854
  5. 22 Oct15,125
  6. now15,349
RankRank in region
15k10k15k20k22 Sep29 Sep7 Oct14 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Sound check

Server performance

01020304012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sun 11 OctThu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 22:00 UTC17d ago 0 – running 0
Thu 1 Oct, 16:53 UTC27d ago 1+1 queue halved by day 1 10.2 days 0
Mon 28 Sep, 16:02 UTC30d ago 1 halved by day 1 3 days 0
Sat 26 Sep, 00:41 UTC33d ago 1 halved by day 1 2.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average 453/ 475
  2. 2 Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 376/ 375
  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 48/ 250
  4. 4 Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average 32/ 250
  5. 5 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 48/ 100
  6. 6 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average 149/ 200
The request line

Quick answers

from the figures on this page

Wipe days

What should you expect on Testserver when wipe day comes?

1 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. If the crowd did not hold, it was under half by day 1.

When does Testserver wipe?

There is no telling the next wipe on Testserver: it wipes whenever it chooses, with no pattern. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 17 days 13 hours.

Lists and filters

Where does Testserver appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature Testserver: Rust community servers, charted, Rust tutorial servers, ranked and The vanilla chart. You can find it on the server list by applying these filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more.

What is meant by the tags on Testserver?

These are the tags Testserver puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The slot count is 0; ts16 (Group limit): A team takes at most 16; v2635 (Protocol): To join, run the same version: protocol 2635; cs169606 (Build): The build is 169606; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^t (Tutorial on): The Facepunch tutorial is open to new players on this server; ^q (Premium): You need Rust's premium status to get in; rustmaps (Custom tag): The owner or a plugin set this tag; Rust does not ship it as standard. At the top of this page, the tags show the players now, the queue and the time the world was made.

Rules, map and settings

On what map does Testserver play?

The map on Testserver is custom and 3,750 in size; its file is published for download from this page.

What rules apply on Testserver, and what settings does it use?

You will not find a gather rate in Testserver's name. The group limit is 16 players. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community: a community server. Its own description is vanilla: no changed rates, kits or rules: this is the game Facepunch ships. You need Rust's premium status to get in. Anti-cheat: Valve's VAC is on.

Server info

Which Rust build is Testserver running?

Rust network protocol 2635 and build 169606 is the version, Linux the system, and Testserver the server. The same protocol is required to join, and Steam takes care of the update.

How dependable is Testserver, and is it online?

You will find Testserver online at this moment. Its own uptime figure puts the last restart at roughly 7 hours ago. It was up 99% of the time across the last 7 full days, 167 of 168 hours. The first sighting here was on 22 September 2026, logged by Rust Server Rank.

Is Testserver smooth to play on?

Never below 27, it averaged 30 server fps across the last 48 hours. Up to 94,000 entities sat in the world: buildings, deployables and the rest. At its highest, memory use hit 4,019 MB. Players call it lag: fps falling and entities piling up.

Where in the world is Testserver based?

No region comes from Testserver. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 168.100.162.11:28075 is its address.

Population

What kind of population does Testserver carry?

0 is the live count on Testserver at the moment. It averaged 0 players over the past seven days.

Where does Testserver place in the rankings?

Over the last seven days, Testserver has clocked the player hours that put it at #15,323, inside the top 69% of all ranked servers.

Connect

What is the way to join Testserver?

You can type client.connect 168.100.162.11:28075 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. You need Rust's premium status to get in. Head to https://www.rustafied.com/ for its website.

Genre tags

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^v,^t,gmrust,cs169606,^q,ts16,rustmaps

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players The slot count is 0.
ts16
Group limit A team takes at most 16.
v2635
Protocol To join, run the same version: protocol 2635.
cs169606
Build The build is 169606.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set here.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game Facepunch ships.

Gameplay

^t
Tutorial on The Facepunch tutorial is open to new players on this server.

Mods and access

^q
Premium You need Rust's premium status to get in.

Other

rustmaps
Custom tag The owner or a plugin set this tag; Rust does not ship it as standard.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.