Artist page · Modded · on air
TESTING SERVER - SLAYERS.GG
Online NA · us1 168.100.161.149:30015 checked 12m ago
- Last week
- No. 11,188
- Peak
- No. 6,493
- Days on chart
- 40
Rank
- 24 Sep7,629
- 1 Oct7,637
- 8 Oct15,970
- 15 Oct14,813
- 22 Oct11,188
- now13,721
Top 62% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Wednesday 4 November, 14:33 UTC, in 5d 19h. Its weekly schedule tag · low confidence
Coming wipes
- 5d 19hWed 4 Nov, 14:33 UTC
- 6d 23hThu 5 Nov, 19:00 UTCFW
- 12d 19hWed 11 Nov, 14:33 UTC
- 19d 19hWed 18 Nov, 14:33 UTC
- 26d 19hWed 25 Nov, 14:33 UTC
- 33d 19hWed 2 Dec, 14:33 UTC
- 34d 23hThu 3 Dec, 19:00 UTCFW
- 40d 19hWed 9 Dec, 14:33 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 14:33 UTC1d ago | – | – | running | 0 |
| Wed 14 Oct, 14:55 UTC15d ago | 1 | halved by day 2 | 14 days | 0 |
| Tue 13 Oct, 07:33 UTC16d ago | 1 | – | 1.3 days | 0 |
| Fri 2 Oct, 05:01 UTC27d ago | 0 | – | 11.1 days | 0 |
| Tue 29 Sep, 03:25 UTC30d ago | 2 | held half | 3.1 days | 0 |
| Mon 28 Sep, 10:15 UTC31d ago | 2 | – | 0.7 days | 0 |
| Sat 26 Sep, 07:34 UTC33d ago | 1 | held half | 2.1 days | 0 |
| Tue 22 Sep, 04:24 UTC37d ago | 1 | halved by day 3 | 4.1 days | 0 |
| Mon 21 Sep, 06:54 UTC38d ago | 1 | – | 0.9 days | 0 |
| Sun 20 Sep, 15:50 UTC39d ago | 2 | – | 0.6 days | 0 |
| Sun 20 Sep, 06:22 UTC39d ago | 3 | – | 0.4 days | 0 |
| Sat 19 Sep, 05:00 UTC40d ago | 3 | – | 1.1 days | 0 |
| Fri 18 Sep, 10:27 UTC41d ago | 1 | – | 0.8 days | 0 |
| Thu 17 Sep, 08:23 UTC42d ago | 3 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Scrapland x10000000 |BATTLEFIELD|KITS|TP|CLANS|SKINBOX|PVP| 74/ 100
- 2 Oh Shit 100x | PvP | Loot+ | Shop | Kits | Raidable Bases | Air 4/ 200
- 3 SLAYERS.GG 100x #1 PVP ZOMBIES|PLANES|CLANS|SKIN|KITS|NOBP|TP 1/ 100
- 4 US |EXO 100X|PvP|10MAX|Kits|ClanCores|Roams|Raidable Bases 2/ 200
- 5 STRAVOS 100x - |PvP| Loot +|Shop|Kits|Airfield Event| 0/ 50
- 6 US|AndysolAM 20x No BPs |PVP|Shop|Loot+|Kits|Raid+|MyMini|Skinb 2/ 200
Quick answers
Reset schedule
What should you expect on TESTING SERVER - SLAYERS.GG when wipe day comes?
Averaged over its recent wipes, the crowd reached 1 at the peak. It took 0 hours from the latest wipe for the crowd to peak. Above half the peak until the next wipe: that is what happened in 50% of its recent wipes. Where it failed to hold, day 2 is when the crowd went under half.
How often does TESTING SERVER - SLAYERS.GG wipe?
Because too few wipes on TESTING SERVER - SLAYERS.GG are logged to confirm the schedule, the tag sets the prediction. Wednesday 4 November at 14:33 UTC is when the next wipe is due. It has been on this world for 28 hours. Its tags carry a schedule of wipes once a week.
Tags
Where does TESTING SERVER - SLAYERS.GG appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature TESTING SERVER - SLAYERS.GG: Modded Rust server rankings, Rust battlefield servers, ranked and Best US Rust servers. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
How should you read the tags on TESTING SERVER - SLAYERS.GG?
These are the tags TESTING SERVER - SLAYERS.GG puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Capacity: 10 slots; ts10 (Group limit): Teams cap at 10; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): The build is 168909; ptrak (Networking): Standard network layer: RakNet; $rus1 (Region code): us1 is the region code; ^w (Weekly): Wipes happen every week; ^i (Battlefield): Kits and high rates drive the fast PvP here; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; NA (North America): The server browser files this one under North America. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Rules, map and settings
Which map is in play on TESTING SERVER - SLAYERS.GG?
A procedural map of size 4,000 with seed 1337 is what TESTING SERVER - SLAYERS.GG runs, generated by the game. Same size and seed, same map, which RustMaps can show you from this page. It runs a map called Fly Jets, Planes and UFOs!.
What rules apply on TESTING SERVER - SLAYERS.GG, and what settings does it use?
The name of TESTING SERVER - SLAYERS.GG does not state a gather rate. The group limit is 10 players. It runs battlefield, quick PvP with kits and boosted rates. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs are Oxide. The VAC anti-cheat from Valve is on.
About the server
Which Rust build is TESTING SERVER - SLAYERS.GG running?
On Linux, TESTING SERVER - SLAYERS.GG runs Rust network protocol 2635 and build 168909. Steam keeps it updated, but your game has to be on the same protocol to join.
How reliable is TESTING SERVER - SLAYERS.GG, and is it online now?
Right now TESTING SERVER - SLAYERS.GG is up and taking players. Its own uptime figure puts the last restart at roughly 11 hours ago. It was up 67% of the time across the last 7 full days, 112 of 168 hours. On 17 September 2026 it first appeared on Rust Server Rank.
Is TESTING SERVER - SLAYERS.GG smooth to play on?
Its average over the last 48 hours was 60 server fps; 58 was the lowest it went. Up to 29,621 entities sat in the world: buildings, deployables and the rest. It climbed to 3,219 MB of memory at most. What you feel as lag is low fps and an entity count on the way up.
In which location is TESTING SERVER - SLAYERS.GG hosted?
The NA tag is what TESTING SERVER - SLAYERS.GG uses to list itself in North America, and its region code is us1. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 168.100.161.149:30015.
Player count
How many players does TESTING SERVER - SLAYERS.GG usually have?
Right now 0 players are on TESTING SERVER - SLAYERS.GG, with 10 slots in total. Averaging 0 players over the last week, it hit a high of 1. At 14:00 UTC it saw its busiest spell of the last 48 hours, averaging 0 players.
Where does TESTING SERVER - SLAYERS.GG place in the rankings?
In North America the player-hours chart puts TESTING SERVER - SLAYERS.GG at #1,417; across all ranked servers that is #13,846 and the top 62% over the last seven days.
Connect
What is the way to join TESTING SERVER - SLAYERS.GG?
You can type client.connect 168.100.161.149:30015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. Head to https://discord.com/invite/slayersgg for its website.