Rust Server RankThe weekly server chart
On air 11,720 servers on air 57,954 listening now 3,334 with a crowd 174 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

OMC Sparker's PVE [Monthly] Zombies - Bandits

Online NA 168.100.160.43:30007 checked 10m ago

monthly wipes moddedoxidepve
This week
5,823up 1.6k
Last week
No. 7,406
Peak
No. 3,196
Days on chart
40
0/ 40
players now
0% full
0
7-day average
peak 2
#5,823
rank
top 26% · #955 in NA
27d ago
last wipe
monthly schedule
7d 8h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 24 Sep4,210
  2. 1 Oct4,158
  3. 8 Oct3,196
  4. 15 Oct3,922
  5. 22 Oct7,406
  6. now5,897
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 26% of all ranked servers, top 51% in NA. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.511.5211:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Sound check

Server performance

02040608011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

5
wipe-day peak
players, last three wipes

Coming wipes

  1. 7d 8hThu 5 Nov, 19:00 UTCFW
  2. 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:19 UTC FW27d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average 15/ 200
  2. 2 [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 38 on average 4/ 200
  3. 3 Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average 13/ 100
  4. 4 Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 34 on average 57/ 100
  5. 5 [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average 3/ 150
  6. 6 US | For all Mankind PVE | No Raiding/Killing/StealingNA · groups of 8+ · monthly · 12 on average 4/ 200
The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on OMC Sparker's PVE [Monthly] Zombies - Bandits when wipe day comes?

5 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 3 hours in.

How often does OMC Sparker's PVE [Monthly] Zombies - Bandits wipe?

The only wipe on OMC Sparker's PVE [Monthly] Zombies - Bandits is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it is running now dates from 27 days 16 hours. Its tags list wipes once a month.

Tag guide

Which Rust Server Rank filters and lists does OMC Sparker's PVE [Monthly] Zombies - Bandits turn up in?

These Rust Server Rank lists feature OMC Sparker's PVE [Monthly] Zombies - Bandits: Modded Rust server rankings, Rust PvE servers, ranked, Rust zombie servers, ranked and Best US Rust servers. Filter the server list by Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it shows up.

What do OMC Sparker's PVE [Monthly] Zombies - Bandits's tags tell you?

These are the tags OMC Sparker's PVE [Monthly] Zombies - Bandits puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): It holds 40 players; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): The build is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^m (Monthly): Monthly wipes, plus Facepunch's force wipe; ^p (PvE): No player-versus-player fighting: the world supplies the danger; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; NA (North America): The server browser files this one under North America. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Map and rules

Which map is in play on OMC Sparker's PVE [Monthly] Zombies - Bandits?

A procedural map of size 4,250 with seed 1289664808 is what OMC Sparker's PVE [Monthly] Zombies - Bandits runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What rules apply on OMC Sparker's PVE [Monthly] Zombies - Bandits, and what settings does it use?

You will not find a gather rate in OMC Sparker's PVE [Monthly] Zombies - Bandits's name. The game's default applies: groups of up to 8 players. It runs pve, no player-versus-player fighting. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.

Server info

Which Rust build is OMC Sparker's PVE [Monthly] Zombies - Bandits running?

Rust network protocol 2635 and build 168909 is the version, Linux the system, and OMC Sparker's PVE [Monthly] Zombies - Bandits the server. The same protocol is required to join, and Steam takes care of the update.

Is OMC Sparker's PVE [Monthly] Zombies - Bandits online, and how often does it stay up?

OMC Sparker's PVE [Monthly] Zombies - Bandits is live as you read this. About 23 hours ago it restarted last, judged by its reported uptime. 163 of 168 hours is 97% of the time over the last 7 full days. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

How smoothly does OMC Sparker's PVE [Monthly] Zombies - Bandits run?

The last 48 hours gave an average of 59 server fps, with a floor of 39. Buildings, deployables and everything else added up to as many as 104,082 entities. It climbed to 4,764 MB of memory at most. What you feel as lag is low fps and an entity count on the way up.

Where does OMC Sparker's PVE [Monthly] Zombies - Bandits sit?

In North America, OMC Sparker's PVE [Monthly] Zombies - Bandits lists itself with its NA tag. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 168.100.160.43:30007.

Numbers

What kind of population does OMC Sparker's PVE [Monthly] Zombies - Bandits carry?

The live picture at OMC Sparker's PVE [Monthly] Zombies - Bandits: 0 players, 40 slots. It peaked at 2 players in the last seven days, averaging 0. The busiest point in the last 48 hours came at 20:00 UTC, averaging 2 players.

Where does OMC Sparker's PVE [Monthly] Zombies - Bandits place in the rankings?

The last seven days of player hours put OMC Sparker's PVE [Monthly] Zombies - Bandits at #5,823, within the top 26% of ranked servers and at #955 in North America.

Join details

What is the way to join OMC Sparker's PVE [Monthly] Zombies - Bandits?

You can type client.connect 168.100.160.43:30007 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. Head to https://discord.com/invite/HNfq9d7Uw6 for its website.

Genre tags

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp40
Max players It holds 40 players.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build The build is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Monthly wipes, plus Facepunch's force wipe.

Gameplay

^p
PvE No player-versus-player fighting: the world supplies the danger.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Region

NA
North America The server browser files this one under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.