Rust Server RankThe weekly server chart
On air 11,810 servers on air 75,437 listening now 3,743 with a crowd 107 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Combat Local - Carbon Dev

Offline 167.17.58.59:28015 checked 21h ago

moddedcarbon
This week
9,400NEW
Last week
–
Peak
No. 9,403
Days on chart
2
1/ 10
players now
10% full
1
7-day average
peak 2
#9,400
rank
top 42%
23h ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.511.5206:0008:0009:0011:0021:0023:00

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 19:01 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

How often does Combat Local - Carbon Dev wipe?

Too few wipes are logged for Combat Local - Carbon Dev to reveal its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 23 hours is how long the current world has been up.

Tags

Where does Combat Local - Carbon Dev appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include Combat Local - Carbon Dev: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do Combat Local - Carbon Dev's tags tell you?

The game's server browser picks up the tags Combat Local - Carbon Dev publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): The build is 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; ^y (Carbon): Plugin framework in use: Carbon. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Settings

What rules apply on Combat Local - Carbon Dev, and what settings does it use?

You will not find a gather rate in Combat Local - Carbon Dev's name. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Raiding and fighting other players are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs are Carbon. Valve's VAC anti-cheat is switched on.

About the server

What Rust version is Combat Local - Carbon Dev on?

On Windows, Combat Local - Carbon Dev runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of the update.

Is Combat Local - Carbon Dev online, and how often does it stay up?

Down at the moment: Combat Local - Carbon Dev was last seen 21 hours ago. On 27 October 2026 it first appeared on Rust Server Rank.

Where does Combat Local - Carbon Dev sit?

There is no region published for Combat Local - Carbon Dev. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 167.17.58.59:28015.

Numbers

What kind of population does Combat Local - Carbon Dev carry?

Right now Combat Local - Carbon Dev is offline, last seen 21 hours ago. Averaging 1 players over the last week, it hit a high of 2. Its busiest hour in the last 48 hours was 07:00 UTC, when it averaged 1 players.

Where does Combat Local - Carbon Dev sit in the Rust server rankings?

The last seven days of player hours rank Combat Local - Carbon Dev at #9,400, inside the top 42% of ranked servers.

How to join

What is the way to join Combat Local - Carbon Dev?

Press F1 in Rust to bring up the console, then enter client.connect 167.17.58.59:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds 10 players.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build The build is 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Mods and access

^z
Modded Modded is where it is listed, because plugins or settings change the game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.