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On air 11,679 servers on air 48,756 listening now 3,222 with a crowd 128 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Combat Local - Carbon Dev

Offline 167.17.58.31:28015 checked 1d ago

moddedcarbon
This week
13,129NEW
Last week
–
Peak
No. 13,038
Days on chart
3
1/ 10
players now
10% full
1
7-day average
peak 1
#13,129
rank
top 59%
1d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average 50/ 225
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The request line

Quick answers

from the figures on this page

Reset schedule

On what schedule does Combat Local - Carbon Dev wipe?

No rhythm can be read yet from the wipes on record for Combat Local - Carbon Dev. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 31 hours is how long the current world has been up.

Tag guide

Where does Combat Local - Carbon Dev appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature Combat Local - Carbon Dev: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days and it shows up.

What do Combat Local - Carbon Dev's tags tell you?

The game's server browser picks up the tags Combat Local - Carbon Dev publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; ^y (Carbon): The Carbon plugin framework is installed. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

What settings and rules does Combat Local - Carbon Dev have in place?

You will not find a gather rate in Combat Local - Carbon Dev's name. 8 players is the group limit, the default in the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are running on it. Valve's VAC anti-cheat is switched on.

Server details

Which Rust build is Combat Local - Carbon Dev running?

Rust network protocol 2635 and build 168909 is the version, Windows the system, and Combat Local - Carbon Dev the server. To join, your game must be on the same protocol; Steam handles that update.

How reliable is Combat Local - Carbon Dev, and is it online now?

Last seen 31 hours ago, Combat Local - Carbon Dev is offline as you read this. Up for 0% of the last 1 full day, running 0 of 24 hours. On 26 October 2026 it first appeared on Rust Server Rank.

Where in the world is Combat Local - Carbon Dev based?

There is no region published for Combat Local - Carbon Dev. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 167.17.58.31:28015.

Player count

Is Combat Local - Carbon Dev a busy server?

Offline at the moment, Combat Local - Carbon Dev was last seen 31 hours ago. It peaked at 1 players in the last seven days, averaging 1. The busiest point in the last 48 hours came at 18:00 UTC, averaging 1 players.

Where does Combat Local - Carbon Dev place in the rankings?

Over the last seven days, Combat Local - Carbon Dev has clocked the player hours that put it at #13,129, inside the top 59% of all ranked servers.

How to join

What is the way to join Combat Local - Carbon Dev?

In Rust, press F1 and enter client.connect 167.17.58.31:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players It holds 10 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Modded is where it is listed, because plugins or settings change the game.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.