Rust Server RankThe weekly server chart
On air 11,744 servers on air 73,772 listening now 3,676 with a crowd 140 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

PVE - The Last of Us

Online 167.160.93.2:28015 checked 10m ago

moddedoxide
This week
5,538up 979
Last week
No. 6,517
Peak
No. 3,921
Days on chart
39
0/ 50
players now
0% full
0
7-day average
peak 2
#5,538
rank
top 25%
6d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 23 Sep7,330
  2. 30 Sep3,921
  3. 7 Oct8,752
  4. 14 Oct5,292
  5. 21 Oct6,517
  6. now5,569
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75114:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC.

Sound check

Server performance

01020304014:0023:0008:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 5

The first 48 hours of its last wipes

Wed 21 OctMon 5 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 22:32 UTC6d ago 2 – running 0
Mon 5 Oct, 17:35 UTC22d ago 1 held half 16.2 days 1
Fri 2 Oct, 13:50 UTC25d ago 2 held half 3.2 days 0
Sat 26 Sep, 13:21 UTC31d ago 3 halved by day 5 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at PVE - The Last of Us?

Averaged over its recent wipes, the crowd reached 2 at the peak. It took 3 hours from the latest wipe for the crowd to peak. The crowd stayed above half its peak until the next wipe in 67% of recent wipes. If the crowd did not hold, it was under half by day 5.

When does PVE - The Last of Us wipe?

There is no telling the next wipe on PVE - The Last of Us: it wipes whenever it chooses, with no pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 6 days 14 hours.

Tag guide

Where does PVE - The Last of Us appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include PVE - The Last of Us: Modded Rust server rankings and Best US Rust servers. Filter the server list by Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it shows up.

What is meant by the tags on PVE - The Last of Us?

These are the tags PVE - The Last of Us puts out, and the game's server browser reads them: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Build number: 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded is where it is listed, because plugins or settings change the game. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Map and rules

On what map does PVE - The Last of Us play?

The map on PVE - The Last of Us is procedural, size 4,250, seed 979669, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What settings and rules does PVE - The Last of Us have in place?

You will not find a gather rate in PVE - The Last of Us's name. The game's default applies: groups of up to 8 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Oxide. Anti-cheat: Valve's VAC is on.

Server info

What Rust version is PVE - The Last of Us on?

The setup is Rust network protocol 2635 and build 168909 on Windows, and that is PVE - The Last of Us. Steam keeps it updated, but your game has to be on the same protocol to join.

How reliable is PVE - The Last of Us, and is it online now?

You will find PVE - The Last of Us online at this moment. About 43 hours ago it restarted last, judged by its reported uptime. 168 of 168 hours is 100% of the time over the last 7 full days. It came to Rust Server Rank on 13 September 2026 for the first time.

Is PVE - The Last of Us smooth to play on?

The last 48 hours gave an average of 30 server fps, with a floor of 30. Up to 114,610 entities sat in the world: buildings, deployables and the rest. Memory use reached 7,108 MB at its peak. What you feel as lag is low fps and an entity count on the way up.

In which location is PVE - The Last of Us hosted?

The name of PVE - The Last of Us points to North America, even though no region tag is published. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 167.160.93.2:28015 is its address.

Population

What kind of population does PVE - The Last of Us carry?

Of 50 slots on PVE - The Last of Us, 0 are taken at the moment. It peaked at 2 players in the last seven days, averaging 0. Its busiest hour in the last 48 hours was 01:00 UTC, when it averaged 1 players.

Where does PVE - The Last of Us place in the rankings?

A seven-day player-hours count places PVE - The Last of Us at #5,538 across every ranked server, within the top 25%.

How to join

How do you get into PVE - The Last of Us?

In Rust, press F1 and enter client.connect 167.160.93.2:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players It holds 50 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build Build number: 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.