Artist page · Modded
IKS[211 Devblog]
Offline 167.148.183.51:27015 checked 12d ago
- Last week
- No. 13,551
- Peak
- No. 12,887
- Days on chart
- 8
Rank
- 16 Oct13,551
- now12,917
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 205/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 183/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 126/ 700
- 5 RustSpain.com | EU Main 19/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 50/ 1000
Quick answers
Wipe times
On what schedule does IKS[211 Devblog] wipe?
Too few wipes are logged for IKS[211 Devblog] to reveal its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 15 days 22 hours.
Lists and filters
Which Rust Server Rank filters and lists does IKS[211 Devblog] turn up in?
These Rust Server Rank lists feature IKS[211 Devblog]: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded.
What is meant by the tags on IKS[211 Devblog]?
These are the tags IKS[211 Devblog] puts out, and the game's server browser reads them: mp10 (Max players): The slot count is 10; v2164 (Protocol): Protocol 2164 is required, so your game must be on that version; oxide (Oxide): Oxide (uMod), the plugin framework, is running here; modded (Modded): Modded is where it is listed, because plugins or settings change the game; hb68d7370 (Custom tag): The owner or a plugin set this tag; Rust does not ship it as standard; stok (Custom tag): The owner or a plugin set this tag; Rust does not ship it as standard. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Map and rules
What rules apply on IKS[211 Devblog], and what settings does it use?
No gather rate appears in IKS[211 Devblog]'s name. You will find no published group limit. It runs survival, gather, build and raid in the standard game. Raiding and fighting other players are both possible. In the server browser it sits under Modded, where plugins or settings change the game. Valve's VAC anti-cheat is switched off.
About the server
Which Rust build is IKS[211 Devblog] running?
On Windows, IKS[211 Devblog] runs Rust network protocol 2164. Steam keeps it updated, but your game has to be on the same protocol to join.
How reliable is IKS[211 Devblog], and is it online now?
Down at the moment: IKS[211 Devblog] was last seen 12 days 9 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. It came to Rust Server Rank on 16 October 2026 for the first time.
Where in the world is IKS[211 Devblog] based?
No region is published by IKS[211 Devblog]. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 167.148.183.51:27015.
Population
How many players does IKS[211 Devblog] usually have?
Right now IKS[211 Devblog] is offline, last seen 12 days 9 hours ago.
What position does IKS[211 Devblog] hold among Rust servers?
Over the last seven days, IKS[211 Devblog] has clocked the player hours that put it at #12,917, inside the top 60% of all ranked servers.
Connect
What is the way to join IKS[211 Devblog]?
Press F1 in Rust to bring up the console, then enter client.connect 167.148.183.51:27015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.