Artist page · Modded · on air
[TEST] Hillside mock main - not a real server
Online 167.114.158.11:28210 checked 8m ago
- Last week
- No. 14,917
- Peak
- No. 14,038
- Days on chart
- 38
Rank
- 22 Sep14,413
- 29 Sep15,472
- 6 Oct16,839
- 13 Oct15,977
- 20 Oct14,917
- now15,338
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 23:33 UTC13d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 48/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 130/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 61/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 58/ 700
- 5 RustSpain.com | EU Main 13/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 17/ 1000
Quick answers
Wipe days
What happens on wipe day at [TEST] Hillside mock main - not a real server?
Averaged over its recent wipes, the crowd reached 1 at the peak. 0 hours after the latest wipe, the crowd hit its peak.
When does [TEST] Hillside mock main - not a real server wipe?
Too few wipes are logged for [TEST] Hillside mock main - not a real server to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 13 days.
Tags
Which Rust Server Rank filters and lists does [TEST] Hillside mock main - not a real server turn up in?
These Rust Server Rank lists feature [TEST] Hillside mock main - not a real server: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by the tags on [TEST] Hillside mock main - not a real server?
These are the tags [TEST] Hillside mock main - not a real server puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): The build is 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded is where it is listed, because plugins or settings change the game. At the top of this page, the tags show the players now, the queue and the time the world was made.
Rules, map and settings
On what map does [TEST] Hillside mock main - not a real server play?
The game generates the procedural map that [TEST] Hillside mock main - not a real server runs.
What settings and rules does [TEST] Hillside mock main - not a real server have in place?
You will not find a gather rate in [TEST] Hillside mock main - not a real server's name. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Oxide. Valve's VAC anti-cheat is switched on.
About the server
Which Rust build is [TEST] Hillside mock main - not a real server running?
Rust network protocol 2635 and build 168909 is the version, Linux the system, and [TEST] Hillside mock main - not a real server the server. The same protocol is required to join, and Steam takes care of the update.
How reliable is [TEST] Hillside mock main - not a real server, and is it online now?
Right now [TEST] Hillside mock main - not a real server is up and taking players. It was up 100% of the time across the last 7 full days, 168 of 168 hours. On 19 September 2026 it first appeared on Rust Server Rank.
In which location is [TEST] Hillside mock main - not a real server hosted?
No region comes from [TEST] Hillside mock main - not a real server. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 167.114.158.11:28210.
Population
Is [TEST] Hillside mock main - not a real server a busy server?
The live picture at [TEST] Hillside mock main - not a real server: 0 players, 10 slots. The seven-day average for players is 0.
What position does [TEST] Hillside mock main - not a real server hold among Rust servers?
The last seven days of player hours rank [TEST] Hillside mock main - not a real server at #15,409, inside the top 69% of ranked servers.
Join details
What is the way to join [TEST] Hillside mock main - not a real server?
Press F1 in Rust to bring up the console, then enter client.connect 167.114.158.11:28210. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.