Rust Server RankThe weekly server chart
On air 11,640 servers on air 39,046 listening now 2,948 with a crowd 69 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

DO NOT JOIN - Hillside update test

Offline 167.114.158.11:28075 checked 39d ago

moddedoxide
This week
15,450NEW
Last week
–
Peak
No. 15,359
Days on chart
7
0/ 2
players now
0% full
0
7-day average
peak –
#15,450
rank
no region published
47d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average 49/ 225
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The request line

Quick answers

from the figures on this page

Wipe days

On what schedule does DO NOT JOIN - Hillside update test wipe?

The record of wipes on DO NOT JOIN - Hillside update test is too thin to show a rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 47 days 2 hours.

Tag guide

Which Rust Server Rank filters and lists does DO NOT JOIN - Hillside update test turn up in?

These Rust Server Rank lists include DO NOT JOIN - Hillside update test: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it shows up.

How should you read the tags on DO NOT JOIN - Hillside update test?

The game's server browser picks up the tags DO NOT JOIN - Hillside update test publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To join, run the same version: protocol 2633; cs163207 (Build): Build number: 163207; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Map and rules

On what map does DO NOT JOIN - Hillside update test play?

Generated by the game, the map on DO NOT JOIN - Hillside update test is procedural.

What rules apply on DO NOT JOIN - Hillside update test, and what settings does it use?

You will not find a gather rate in DO NOT JOIN - Hillside update test's name. The game's default applies: groups of up to 8 players. It runs survival, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. Anti-cheat: Valve's VAC is on.

About the server

Which Rust build is DO NOT JOIN - Hillside update test running?

Rust network protocol 2633 and build 163207 is the version, Linux the system, and DO NOT JOIN - Hillside update test the server. Steam keeps it updated, but your game has to be on the same protocol to join.

How reliable is DO NOT JOIN - Hillside update test, and is it online now?

Last seen 39 days ago, DO NOT JOIN - Hillside update test is offline as you read this. It was up 0% of the time across the last 7 full days, 0 of 168 hours. The first sighting here was on 19 September 2026, logged by Rust Server Rank.

Where in the world is DO NOT JOIN - Hillside update test based?

No region comes from DO NOT JOIN - Hillside update test. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 167.114.158.11:28075.

Numbers

How many players does DO NOT JOIN - Hillside update test usually have?

Right now DO NOT JOIN - Hillside update test is offline, last seen 39 days ago.

Where does DO NOT JOIN - Hillside update test place in the rankings?

The last seven days of player hours rank DO NOT JOIN - Hillside update test at #15,450, inside the top – of ranked servers.

How to join

What is the way to join DO NOT JOIN - Hillside update test?

You can type client.connect 167.114.158.11:28075 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players Capacity: 2 slots.
ts8
Group limit This is the game default: 8 to a team.
v2633
Protocol To join, run the same version: protocol 2633.
cs163207
Build Build number: 163207.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.