Artist page · Modded · on air
Test
Online EU 166.1.144.212:25066 checked 7m ago
- Last week
- No. 3,029
- Peak
- No. 2,945
- Days on chart
- 19
Rank
- 15 Oct3,801
- 22 Oct3,029
- now5,445
Top 25% of all ranked servers, top 61% in EU. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 18:02 UTC2h ago | – | – | – | 0 |
| Thu 29 Oct, 17:37 UTC3h ago | – | – | – | 1 |
| Thu 29 Oct, 16:25 UTC4h ago | – | – | – | 1 |
| Thu 29 Oct, 15:42 UTC5h ago | – | – | – | 0 |
| Wed 28 Oct, 16:34 UTC1d ago | – | – | – | 0 |
| Wed 28 Oct, 12:25 UTC1d ago | – | – | – | 0 |
| Wed 28 Oct, 12:10 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 12:25 UTC2d ago | – | – | – | 1 |
| Mon 26 Oct, 17:36 UTC3d ago | – | – | – | 1 |
| Mon 26 Oct, 15:01 UTC3d ago | – | – | – | 0 |
| Mon 26 Oct, 14:41 UTC3d ago | – | – | – | 0 |
| Mon 26 Oct, 10:56 UTC3d ago | – | – | – | 0 |
| Fri 23 Oct, 17:16 UTC6d ago | 1 | – | 2.7 days | 1 |
| Fri 23 Oct, 12:00 UTC6d ago | – | – | – | 1 |
| Fri 23 Oct, 10:24 UTC6d ago | 1 | – | 0.3 days | 0 |
| Tue 13 Oct, 15:58 UTC16d ago | – | – | – | 2 |
| Tue 13 Oct, 14:31 UTC16d ago | 4 | held half | 9.8 days | 1 |
Similar servers
- 1 РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10 0/ 300
- 2 РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10 149/ 300
- 3 Pickle Rust EU Monthly 58/ 100
- 4 EU Hub 01 1/ 3300
- 5 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 2/ 300
- 6 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 0/ 300
Quick answers
Wipe days
On what schedule does Test wipe?
Test keeps no wipe schedule: it replaces the world every few hours instead. Those resets do not count as wipes.
Lists and filters
Which Rust Server Rank filters and lists does Test turn up in?
These Rust Server Rank lists include Test: The EU Rust chart this week and Modded Rust server rankings. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
How should you read the tags on Test?
The game's server browser picks up the tags Test publishes, which are: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): The build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set; ^w (Weekly): It wipes weekly; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; ^y (Carbon): Carbon, the plugin framework, is running here; EU (Europe): In the server browser it sits under Europe. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Settings
On what map does Test play?
A procedural map of size 1,500 with seed 1337 is what Test runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.
What rules apply on Test, and what settings does it use?
No gather rate appears in Test's name. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are running on it. Vanilla is its own label: no changed rates, kits or rules: this is the game Facepunch ships. Valve's VAC anti-cheat is switched on.
Server info
Which Rust build is Test running?
The setup is Rust network protocol 2635 and build 168909 on Linux, and that is Test. The same protocol is required to join, and Steam takes care of the update.
How reliable is Test, and is it online now?
Test is live as you read this. Going by the uptime it reports, the last restart was about 42 minutes ago. It was up 57% of the time across the last 7 full days, 96 of 168 hours. It came to Rust Server Rank on 11 October 2026 for the first time.
How smoothly does Test run?
The last 48 hours gave an average of 190 server fps, with a floor of 90. Buildings, deployables and everything else added up to as many as 67,158 entities. It climbed to 2,704 MB of memory at most. What you feel as lag is low fps and an entity count on the way up.
Where does Test sit?
With its EU tag, Test lists itself in Europe. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 166.1.144.212:25066.
Player count
How many players does Test usually have?
Right now 0 players are on Test, with 100 slots in total. Averaging 0 players over the last week, it hit a high of 2. Its busiest hour in the last 48 hours was 07:00 UTC, when it averaged 2 players.
What position does Test hold among Rust servers?
The last seven days of player hours put Test at #5,483, within the top 25% of ranked servers and at #1,793 in Europe.
Join details
What is the way to join Test?
You can type client.connect 166.1.144.212:25066 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.
