Artist page · Modded · on air
Nate/tyler
Online 163.245.195.73:26026 checked 10m ago
- Last week
- –
- Peak
- No. 8,346
- Days on chart
- 6
Rank
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 19:59 UTC4d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 17/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 129/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 31/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 9/ 700
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 40/ 700
- 6 RustSpain.com | EU Main 160/ 200
Quick answers
Wipe days
What happens on wipe day at Nate/tyler?
Averaged over its recent wipes, the crowd reached 2 at the peak. 2 hours after the latest wipe, the crowd hit its peak.
How often does Nate/tyler wipe?
Too few wipes are logged for Nate/tyler to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 4 days 5 hours.
Tag guide
Which Rust Server Rank filters and lists does Nate/tyler turn up in?
These Rust Server Rank lists feature Nate/tyler: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is meant by the tags on Nate/tyler?
The game's server browser picks up the tags Nate/tyler publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): Capacity: 200 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): The build is 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Rules, map and settings
On what map does Nate/tyler play?
The map on Nate/tyler is procedural, size 2,500, seed 88451, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.
What rules apply on Nate/tyler, and what settings does it use?
No gather rate appears in Nate/tyler's name. 8 players is the group limit, the default in the game. survival is the game mode, gather, build and raid in the standard game. Raiding and fighting other players are both possible. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Oxide. The VAC anti-cheat from Valve is on.
Server info
Which Rust build is Nate/tyler running?
Rust network protocol 2635 and build 168909 is the version, Linux the system, and Nate/tyler the server. The same protocol is required to join, and Steam takes care of the update.
Is Nate/tyler online, and how often does it stay up?
Right now Nate/tyler is up and taking players. About 4 days 3 hours ago it restarted last, judged by its reported uptime. Across the last 4 full days it stayed up for 95 of 96 hours, 99% of the time. It came to Rust Server Rank on 25 October 2026 for the first time.
Is Nate/tyler smooth to play on?
Its average over the last 48 hours was 60 server fps; 57 was the lowest it went. Buildings, deployables and everything else added up to as many as 31,443 entities. Memory use reached 2,170 MB at its peak. Players call it lag: fps falling and entities piling up.
Where does Nate/tyler sit?
No region is published by Nate/tyler. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 163.245.195.73:26026.
Numbers
Is Nate/tyler a busy server?
Right now 0 players are on Nate/tyler, with 200 slots in total. Averaging 0 players over the last week, it hit a high of 2. At 01:00 UTC it saw its busiest spell of the last 48 hours, averaging 1 players.
Where does Nate/tyler sit in the Rust server rankings?
The last seven days of player hours rank Nate/tyler at #8,348, inside the top 37% of ranked servers.
Join details
How do you get into Nate/tyler?
Press F1 in Rust to bring up the console, then enter client.connect 163.245.195.73:26026. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.