Rust Server RankThe weekly server chart
On air 11,739 servers on air 51,557 listening now 3,316 with a crowd 122 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

FireRust TEST SERVER

Offline EU 162.55.236.48:29015 checked 1d ago

biweekly wipes moddedoxide
This week
6,414NEW
Last week
–
Peak
No. 5,246
Days on chart
36
1/ 10
players now
10% full
1
7-day average
peak 1
#6,414
rank
top 29% · #1913 in EU
24d ago
last wipe
biweekly schedule
3d 6h
next wipe
Sun 1 Nov, 06:20 UTC
The chart run

Rank

daily · 1 is best
  1. 20 Sep5,454
  2. 27 Sep7,034
  3. 4 Oct11,255
  4. 11 Oct7,876
  5. 18 Oct13,630
  6. now6,408
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct28 Oct

Top 29% of all ranked servers, top 65% in EU. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75100:0015:0016:0018:0019:0020:00

Hourly average and peak, UTC.

Sound check

Server performance

01020304000:0015:0016:0018:0019:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 06:20 UTC, in 3d 6h. Its biweekly schedule tag · low confidence

2
wipe-day peak
players, last three wipes

Coming wipes

  1. 3d 6hSun 1 Nov, 06:20 UTC
  2. 7d 19hThu 5 Nov, 19:00 UTCFW
  3. 17d 6hSun 15 Nov, 06:20 UTC
  4. 31d 6hSun 29 Nov, 06:20 UTC
  5. 35d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 06:20 UTC24d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 PRIME RUST Х5 MAX5 ДЛЯ НОВИЧКОВEU · groups of 5 · biweekly · 1 on average 2/ 200
  2. 2 Rusty Moose |EU Low|EU · groups of 6 · biweekly · 8 on average 11/ 200
  3. 3 [GER]DuKs#1 Anfängerfreundlich - PVP, low Upkeep, Raid TimesEU · groups of 5 · biweekly · 3 on average 0/ 100
  4. 4 RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10EU · groups of 5 · weekly · 77 on average 8/ 250
  5. 5 SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10EU · groups of 5 · 58 on average 30/ 150
  6. 6 UA | ВИЖИВАЧ | MAIN |X2| PVP | PVEEU · groups of 6 · 2x · biweekly · 2 on average 0/ 150
The request line

Quick answers

from the figures on this page

Wipe times

What happens on wipe day at FireRust TEST SERVER?

The busiest moments of its recent wipes averaged 2 players. The crowd on the latest wipe peaked 16 hours in.

When does FireRust TEST SERVER wipe?

Because too few wipes on FireRust TEST SERVER are logged to confirm the schedule, the tag sets the prediction. Sunday 1 November at 06:20 UTC is when the next wipe is due. The world it is running now dates from 24 days 17 hours. The tags say wipes come round every two weeks.

Lists and filters

Which Rust Server Rank filters and lists does FireRust TEST SERVER turn up in?

These Rust Server Rank lists feature FireRust TEST SERVER: The EU Rust chart this week and Modded Rust server rankings. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

How should you read the tags on FireRust TEST SERVER?

These are the tags FireRust TEST SERVER puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Capacity: 10 slots; ts5 (Group limit): A team takes at most 5; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): The build is 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^b (Biweekly): It wipes once a fortnight; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): The server browser files this one under Europe. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Map and rules

On what map does FireRust TEST SERVER play?

FireRust TEST SERVER runs a procedural map of size 4,250 with seed 1471259668, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What rules apply on FireRust TEST SERVER, and what settings does it use?

You will not find a gather rate in FireRust TEST SERVER's name. 5 players is the group cap. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Oxide. Valve's VAC anti-cheat is switched on.

Server info

Which Rust build is FireRust TEST SERVER running?

Rust network protocol 2635 and build 168909 is the version, Linux the system, and FireRust TEST SERVER the server. To join, your game must be on the same protocol; Steam handles that update.

How dependable is FireRust TEST SERVER, and is it online?

You will find FireRust TEST SERVER offline right now, with its last sighting 27 hours ago. About 4 hours ago it restarted last, judged by its reported uptime. Across the last 7 full days it stayed up for 22 of 168 hours, 13% of the time. On 15 September 2026 it first appeared on Rust Server Rank.

What is performance like on FireRust TEST SERVER?

Its average over the last 48 hours was 38 server fps; 30 was the lowest it went. Buildings, deployables and everything else added up to as many as 126,237 entities. Memory use reached 4,214 MB at its peak. Players call it lag: fps falling and entities piling up.

Where in the world is FireRust TEST SERVER based?

The EU tag is what FireRust TEST SERVER uses to list itself in Europe. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 162.55.236.48:29015.

Player count

Is FireRust TEST SERVER a busy server?

The last time FireRust TEST SERVER was seen was 27 hours ago; it is offline now. Averaging 1 players over the last week, it hit a high of 1. Its busiest hour in the last 48 hours was 00:00 UTC, when it averaged 1 players.

Where does FireRust TEST SERVER sit in the Rust server rankings?

The last seven days of player hours put FireRust TEST SERVER at #6,414, within the top 29% of ranked servers and at #1,913 in Europe.

Connect

How do you get into FireRust TEST SERVER?

Press F1 in Rust to bring up the console, then enter client.connect 162.55.236.48:29015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^b,EU,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Capacity: 10 slots.
ts5
Group limit A team takes at most 5.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build The build is 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

EU
Europe The server browser files this one under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.