Rust Server RankThe weekly server chart
On air 11,787 servers on air 83,125 listening now 3,861 with a crowd 160 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

[JPN] Apple Server | PvP | Vanilla | 2Weekly

Online EA 162.43.93.9:28015 checked 15m ago

biweekly wipes moddedoxide
This week
2,083down 103
Last week
No. 1,980
Peak
No. 1,646
Days on chart
39
5/ 50
players now
10% full
2
7-day average
peak 8
#2,083
rank
top 9% · #196 in EA
12d ago
last wipe
biweekly schedule
1d 16h
next wipe
Fri 30 Oct, 08:11 UTC
The chart run

Rank

daily · 1 is best
  1. 23 Sep1,680
  2. 30 Sep2,861
  3. 7 Oct2,235
  4. 14 Oct3,417
  5. 21 Oct1,980
  6. now2,109
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 9% of all ranked servers, top 35% in EA. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0246816:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Sound check

Server performance

02040608016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 08:11 UTC, in 1d 16h. Its biweekly schedule tag · low confidence

14.4 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
11
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 5.5

Coming wipes

  1. 1d 16hFri 30 Oct, 08:11 UTC
  2. 8d 3hThu 5 Nov, 19:00 UTCFW
  3. 15d 16hFri 13 Nov, 08:11 UTC
  4. 29d 16hFri 27 Nov, 08:11 UTC
  5. 36d 3hThu 3 Dec, 19:00 UTCFW
  6. 43d 16hFri 11 Dec, 08:11 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 30 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 08:11 UTC12d ago 12 – running 0
Fri 2 Oct, 09:15 UTC26d ago 10 halved by day 5 14 days 0
Thu 17 Sep, 14:19 UTC41d ago 10 halved by day 6 14.8 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What happens on wipe day at [JPN] Apple Server | PvP | Vanilla | 2Weekly?

The busiest moments of its recent wipes averaged 11 players. It took 30 hours from the latest wipe for the crowd to peak. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. Where it failed to hold, day 5.5 is when the crowd went under half.

When does [JPN] Apple Server | PvP | Vanilla | 2Weekly wipe?

Because too few wipes on [JPN] Apple Server | PvP | Vanilla | 2Weekly are logged to confirm the schedule, the tag sets the prediction. Friday 30 October at 08:11 UTC is when the next wipe is due. 12 days 7 hours is how long the current world has been up. Every two weeks is the wipe schedule printed in its tags.

Tag guide

Which Rust Server Rank filters and lists does [JPN] Apple Server | PvP | Vanilla | 2Weekly turn up in?

These Rust Server Rank lists include [JPN] Apple Server | PvP | Vanilla | 2Weekly: Modded Rust server rankings. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What is meant by the tags on [JPN] Apple Server | PvP | Vanilla | 2Weekly?

These are the tags [JPN] Apple Server | PvP | Vanilla | 2Weekly puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): The build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^b (Biweekly): Every two weeks it wipes; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; EA (East Asia): In the server browser it sits under East Asia. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Settings

Which map is in play on [JPN] Apple Server | PvP | Vanilla | 2Weekly?

A procedural map of size 4,000 with seed 1337 is what [JPN] Apple Server | PvP | Vanilla | 2Weekly runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map. It runs a map called Custom Map.

What settings and rules does [JPN] Apple Server | PvP | Vanilla | 2Weekly have in place?

You will not find a gather rate in [JPN] Apple Server | PvP | Vanilla | 2Weekly's name. Up to 8 players per group, which is the game's default. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. Anti-cheat: Valve's VAC is on.

About the server

What Rust version is [JPN] Apple Server | PvP | Vanilla | 2Weekly on?

The setup is Rust network protocol 2635 and build 168909 on Linux, and that is [JPN] Apple Server | PvP | Vanilla | 2Weekly. The same protocol is required to join, and Steam takes care of the update.

Is [JPN] Apple Server | PvP | Vanilla | 2Weekly online, and how often does it stay up?

[JPN] Apple Server | PvP | Vanilla | 2Weekly is live as you read this. Its own uptime figure puts the last restart at roughly 14 hours ago. 168 of 168 hours is 100% of the time over the last 7 full days. On 13 September 2026 it first appeared on Rust Server Rank.

What is performance like on [JPN] Apple Server | PvP | Vanilla | 2Weekly?

Its average over the last 48 hours was 52 server fps; 30 was the lowest it went. Buildings, deployables and everything else added up to as many as 93,837 entities. At its highest, memory use hit 3,128 MB. Players call it lag: fps falling and entities piling up.

Where does [JPN] Apple Server | PvP | Vanilla | 2Weekly sit?

In Asia, [JPN] Apple Server | PvP | Vanilla | 2Weekly lists itself with its EA tag. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 162.43.93.9:28015.

Numbers

How many players does [JPN] Apple Server | PvP | Vanilla | 2Weekly usually have?

The live picture at [JPN] Apple Server | PvP | Vanilla | 2Weekly: 5 players, 50 slots. It peaked at 8 players in the last seven days, averaging 2. Its busiest hour in the last 48 hours was 09:00 UTC, when it averaged 5 players.

What position does [JPN] Apple Server | PvP | Vanilla | 2Weekly hold among Rust servers?

The last seven days of player hours put [JPN] Apple Server | PvP | Vanilla | 2Weekly at #2,083, within the top 9% of ranked servers and at #196 in Asia.

Connect

What is the way to join [JPN] Apple Server | PvP | Vanilla | 2Weekly?

In Rust, press F1 and enter client.connect 162.43.93.9:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. Head to https://www.ikkunn53.com/rust for its website.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,EA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players It holds 50 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build The build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Region

EA
East Asia In the server browser it sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.