Rust Server RankThe weekly server chart
On air 11,716 servers on air 60,383 listening now 3,374 with a crowd 178 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

EC Local Test

Offline 162.43.191.229:28015 checked 7d ago

moddedoxide
This week
15,423down 250
Last week
No. 15,173
Peak
No. 15,125
Days on chart
15
0/ 10
players now
0% full
0
7-day average
peak –
#15,423
rank
top 69%
14d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 14 Oct15,922
  2. 21 Oct15,173
  3. now15,423
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 186/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 78/ 700
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The request line

Quick answers

from the figures on this page

Wipe days

On what schedule does EC Local Test wipe?

Too few wipes are logged for EC Local Test to reveal its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 14 days 15 hours.

Lists and filters

Where does EC Local Test appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include EC Local Test: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on EC Local Test?

These are the tags EC Local Test puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Map and rules

Which map is in play on EC Local Test?

A procedural map is what EC Local Test runs, generated by the game.

What settings and rules does EC Local Test have in place?

You will not find a gather rate in EC Local Test's name. Up to 8 players per group, which is the game's default. survival is the game mode, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.

Server details

Which Rust build is EC Local Test running?

The setup is Rust network protocol 2634 and build 167781 on Linux, and that is EC Local Test. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is EC Local Test, and is it online?

You will find EC Local Test offline right now, with its last sighting 7 days 22 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. It came to Rust Server Rank on 14 October 2026 for the first time.

Where does EC Local Test sit?

There is no region published for EC Local Test. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 162.43.191.229:28015.

Player count

Is EC Local Test a busy server?

Offline at the moment, EC Local Test was last seen 7 days 22 hours ago.

Where does EC Local Test place in the rankings?

A seven-day player-hours count places EC Local Test at #15,423 across every ranked server, within the top 69%.

Connect

What is the way to join EC Local Test?

In Rust, press F1 and enter client.connect 162.43.191.229:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2634
Protocol Your game has to match protocol 2634 to get in.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.