Rust Server RankThe weekly server chart
On air 11,751 servers on air 55,890 listening now 3,402 with a crowd 132 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

[US] Rust Junky | No Raid | No Decay | No Killing

Online 162.35.110.147:28080 checked 9m ago

moddedoxidepve
This week
5,056up 9.8k
Last week
No. 14,837
Peak
No. 5,067
Days on chart
8
1/ 50
players now
2% full
0
7-day average
peak 1
#5,056
rank
top 23%
2d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 21 Oct14,837
  2. now5,067
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75100:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

Sound check

Server performance

05010015020000:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4.9 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 26 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 18:41 UTC2d ago 1 – running 1
Wed 21 Oct, 22:14 UTC7d ago 1 held half 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 51 on average 55/ 200
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The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on [US] Rust Junky | No Raid | No Decay | No Killing when wipe day comes?

1 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 0 hours in. Above half the peak until the next wipe: that is what happened in 100% of its recent wipes.

On what schedule does [US] Rust Junky | No Raid | No Decay | No Killing wipe?

Too few wipes are logged for [US] Rust Junky | No Raid | No Decay | No Killing to reveal its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 2 days 4 hours is how long the current world has been up.

Lists and filters

Where does [US] Rust Junky | No Raid | No Decay | No Killing appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include [US] Rust Junky | No Raid | No Decay | No Killing: Modded Rust server rankings, Rust PvE servers, ranked and Best US Rust servers. Filter the server list by Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days and it shows up.

How should you read the tags on [US] Rust Junky | No Raid | No Decay | No Killing?

Here are the tags [US] Rust Junky | No Raid | No Decay | No Killing publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Running game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^p (PvE): Players leave each other alone; the world is what threatens you; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Map and rules

On what map does [US] Rust Junky | No Raid | No Decay | No Killing play?

[US] Rust Junky | No Raid | No Decay | No Killing runs a procedural map of size 4,056 with seed 4819615, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What rules apply on [US] Rust Junky | No Raid | No Decay | No Killing, and what settings does it use?

The name of [US] Rust Junky | No Raid | No Decay | No Killing does not state a gather rate. The game's default applies: groups of up to 8 players. pve is the game mode, no player-versus-player fighting. The server browser lists it under Modded: plugins or settings change the game. The plugins it runs are Oxide. Anti-cheat: Valve's VAC is on.

Server details

What Rust version is [US] Rust Junky | No Raid | No Decay | No Killing on?

On Windows, [US] Rust Junky | No Raid | No Decay | No Killing runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of the update.

Is [US] Rust Junky | No Raid | No Decay | No Killing online, and how often does it stay up?

Right now [US] Rust Junky | No Raid | No Decay | No Killing is up and taking players. About 3 minutes ago it restarted last, judged by its reported uptime. It was up 100% of the time across the last 6 full days, 144 of 144 hours. It came to Rust Server Rank on 21 October 2026 for the first time.

How smoothly does [US] Rust Junky | No Raid | No Decay | No Killing run?

Never below 71, it averaged 127 server fps across the last 48 hours. The world carried as many as 101,041 entities, buildings and deployables among them. At its highest, memory use hit 2,861 MB. Lag, to players, is those two things together: low fps and a rising entity count.

In which location is [US] Rust Junky | No Raid | No Decay | No Killing hosted?

No region tag comes from [US] Rust Junky | No Raid | No Decay | No Killing, but its name points to North America. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 162.35.110.147:28080.

Player count

Is [US] Rust Junky | No Raid | No Decay | No Killing a busy server?

Right now 1 players are on [US] Rust Junky | No Raid | No Decay | No Killing, with 50 slots in total. Averaging 0 players over the last week, it hit a high of 1. Its busiest hour in the last 48 hours was 18:00 UTC, when it averaged 1 players.

Where does [US] Rust Junky | No Raid | No Decay | No Killing sit in the Rust server rankings?

The last seven days of player hours rank [US] Rust Junky | No Raid | No Decay | No Killing at #5,056, inside the top 23% of ranked servers.

Join details

What is the way to join [US] Rust Junky | No Raid | No Decay | No Killing?

You can type client.connect 162.35.110.147:28080 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players It holds 50 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build Running game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code Region code: none set.

Gameplay

^p
PvE Players leave each other alone; the world is what threatens you.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.